Difference between revisions of "TMTM Zeus Template"

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| gamemode = {{mode_zeus}}
 
| gamemode = {{mode_zeus}}
 
| type = {{type_main_op}}
 
| type = {{type_main_op}}
| playercount = 171+3
+
| playercount = 201+3
| version = 0.1.4
+
| version = 0.2.3
 
| repository = [https://dev.tmtm.gg/public-dev/tmtm-zeus-templates Dev Hub]
 
| repository = [https://dev.tmtm.gg/public-dev/tmtm-zeus-templates Dev Hub]
 
}}
 
}}
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| image = zeus_template_faction_b_us_army.png
 
| image = zeus_template_faction_b_us_army.png
 
| desc = US Army infantry equipped for daytime operations.
 
| desc = US Army infantry equipped for daytime operations.
 +
}}
 +
{{zeus template faction
 +
| name = US Army (1960s)
 +
| image = zeus_template_faction_b_us_army_67.png
 +
| desc = 1960s US Army infantry equipped for both daytime and nighttime operations using hand signals and 40mm parachute flares.
 
}}
 
}}
 
</ul>
 
</ul>
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| image = zeus_template_faction_i_ldf.png
 
| image = zeus_template_faction_i_ldf.png
 
| desc = Units of the Livonian Defence Force, very well equipped for daytime operations.
 
| desc = Units of the Livonian Defence Force, very well equipped for daytime operations.
 +
}}
 +
{{zeus template faction
 +
| name = Royal Army Corps of Sahrani (Desert)
 +
| image = zeus_template_faction_i_racs_desert.png
 +
| desc = Royal Army Corps of Sahrani regular force troops. Equipped for daytime operations in desert environments.
 +
}}
 +
{{zeus template faction
 +
| name = Royal Army Corps of Sahrani (Jungle)
 +
| image = zeus_template_faction_i_racs_jungle.png
 +
| desc = Royal Army Corps of Sahrani regular force troops. Equipped for daytime operations in jungle environments.
 +
}}
 +
{{zeus template faction
 +
| name = Royal Army Corps of Sahrani (Urban)
 +
| image = zeus_template_faction_i_racs_urban.png
 +
| desc = Royal Army Corps of Sahrani regular force troops. Equipped for daytime operations in urban environments.
 +
}}
 +
{{zeus template faction
 +
| name = Royal Army Corps of Sahrani (Woodland)
 +
| image = zeus_template_faction_i_racs_woodland.png
 +
| desc = Royal Army Corps of Sahrani regular force troops. Equipped for daytime operations in forested environments.
 
}}
 
}}
 
{{zeus template faction
 
{{zeus template faction
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==Changelog==
 
==Changelog==
 +
===Version 0.2.3===
 +
* Added loadouts for RACS (Desert, Jungle, Urban, and Woodland)
 +
* Added a function to easily set up the camera for faction preview exporting
 +
 +
===Version 0.2.2===
 +
* Updated the XP template to 0.7.1
 +
* Fixed an issue with the Takistani Army loadouts
 +
* Fixed an issue where US Army vehicle crews has incorrect magazines
 +
* Default respawn timer reduced from 180 to 90 seconds
 +
 
===Version 0.2.1===
 
===Version 0.2.1===
 
* Updated the XP template to 0.6.1
 
* Updated the XP template to 0.6.1
* Added BLUFOR loadouts for KSK Desert
+
* Added BLUFOR loadouts for KSK Desert, KSK Woodland, and US Army (1960s)
 
* Added OPFOR loadouts for Spetsnaz (Contact), and Takistani Army
 
* Added OPFOR loadouts for Spetsnaz (Contact), and Takistani Army
  

Latest revision as of 12:57, 19 May 2021

TMTM Zeus Template
Author TMTM
Map All
Gamemode Zeus
Type Main Op
Player Count 201+3
Latest Version 0.2.3
Repository Dev Hub


The TMTM Zeus Templates are a collection of mission files that provide a framework for running zeus missions on any map in the TMTM modpack. These missions are designed so that they do not require the use of the Virtual Arsenal for player loadouts. Player loadouts are instead selected by a lobby parameter for each side, reducing the amount of time spent in the mission prep phase.

Faction List

Below is a list of supported factions for each side in the zeus templates.

BLUFOR

  • Army of the Czech Replublic (Desert)
    Zeus template faction b acr desert.png
    Czech military force equipped for daytime operations in arid environments.
  • Army of the Czech Replublic (Woodland)
    Zeus template faction b acr woodland.png
    Czech military force equipped for daytime operations in forested environments.
  • KSK (Desert)
    Zeus template faction b german ksk desert.png
    German special forces unit equipped for daytime operations in arid environments.
  • KSK (Woodland)
    Zeus template faction b german ksk woodland.png
    German special forces unit equipped for daytime operations in forested environments.
  • NATO (Vanilla)
    Zeus template faction b nato.png
    Standard NATO force equipped for daytime operations.
  • NATO (Pacific)
    Zeus template faction b nato pacific.png
    Pacific theatre NATO force equipped for daytime operations.
  • NATO (Woodland)
    Zeus template faction b nato woodland.png
    European theatre NATO force equipped for daytime operations.
  • US Army
    Zeus template faction b us army.png
    US Army infantry equipped for daytime operations.
  • US Army (1960s)
    Zeus template faction b us army 67.png
    1960s US Army infantry equipped for both daytime and nighttime operations using hand signals and 40mm parachute flares.

OPFOR

  • CSAT (Vanilla)
    Zeus template faction o csat.png
    Standard CSAT forces equipped for daytime operations.
  • CSAT (Urban)
    Zeus template faction o csat urban.png
    Standard CSAT forces equipped for daytime urban operations.
  • CSAT (Pacific)
    Zeus template faction o csat pacific.png
    Pacific theatre CSAT forces equipped for daytime operations.
  • Russia (MSV - EMR)
    Zeus template faction o ru msv emr.png
  • Russia (MSV - TTsKO)
    Zeus template faction o ru msv ttsko.png
  • Russia (VDV - EMR)
    Zeus template faction o ru vdv emr.png
  • Russia (VDV - TTsKO)
    Zeus template faction o ru vdv ttsko.png
  • Spetsnaz (Contact DLC)
    Zeus template faction o spetsnaz.png
    Elite Spetsnaz unit, equipped for stealthly nighttime operations.
  • Takistani Army
    Zeus template faction o takistan army.png
    Regular Takistani Army units. Equipped with old, but effective equipment for daytime operations.

Independent

  • AAF (Vanilla)
    Zeus template faction i aaf.png
    Altis Armed Forces units, equipped for daytime operations.
  • ION PMC
    Zeus template faction i ion.png
    A PMC operating in the Takistan region. Well equipped for daytime operations.
  • LDF
    Zeus template faction i ldf.png
    Units of the Livonian Defence Force, very well equipped for daytime operations.
  • Royal Army Corps of Sahrani (Desert)
    Zeus template faction i racs desert.png
    Royal Army Corps of Sahrani regular force troops. Equipped for daytime operations in desert environments.
  • Royal Army Corps of Sahrani (Jungle)
    Zeus template faction i racs jungle.png
    Royal Army Corps of Sahrani regular force troops. Equipped for daytime operations in jungle environments.
  • Royal Army Corps of Sahrani (Urban)
    Zeus template faction i racs urban.png
    Royal Army Corps of Sahrani regular force troops. Equipped for daytime operations in urban environments.
  • Royal Army Corps of Sahrani (Woodland)
    Zeus template faction i racs woodland.png
    Royal Army Corps of Sahrani regular force troops. Equipped for daytime operations in forested environments.
  • Syndikat
    Zeus template faction i syndikat.png
    Guerilla fighters from the Tanoa region. Uses a mix of old Soviet and American equipment.
  • United Nations (CDF - Desert)
    Zeus template faction i un cdf desert.png
    United Nations peacekeeping forces from Chernarus. Equipped for daytime operations in arid environments.
  • United Nations (CDF - Forest)
    Zeus template faction i un cdf forest.png
    United Nations peacekeeping forces from Chernarus. Equipped for daytime operations in forested environments.
  • United Nations (CDF - Mountain)
    Zeus template faction i un cdf mountain.png
    United Nations peacekeeping forces from Chernarus. Equipped for daytime operations in mountainous environments.

Changelog

Version 0.2.3

  • Added loadouts for RACS (Desert, Jungle, Urban, and Woodland)
  • Added a function to easily set up the camera for faction preview exporting

Version 0.2.2

  • Updated the XP template to 0.7.1
  • Fixed an issue with the Takistani Army loadouts
  • Fixed an issue where US Army vehicle crews has incorrect magazines
  • Default respawn timer reduced from 180 to 90 seconds

Version 0.2.1

  • Updated the XP template to 0.6.1
  • Added BLUFOR loadouts for KSK Desert, KSK Woodland, and US Army (1960s)
  • Added OPFOR loadouts for Spetsnaz (Contact), and Takistani Army

Version 0.2.0

  • Added loadout support for "Realistic Medical"
  • Added BLUFOR loadouts for US Army, ACR Woodland, and ACR Desert
  • Added OPFOR loadouts for Russia MSV-EMR, MSV-TTsKO, VDV-EMR, and VDV-TTsKO
  • Added Independent loadouts for United Nations CDF-Mountain, CDF-Desert, and CDF-Forest
  • Fixed an issue where zeus would be forced to respawn on mission start
  • Switched radio support from ACRE to TFAR

Version 0.1.3

  • Added additional loadouts

Version 0.1.2

  • Added additional loadouts

Version 0.1.1

  • Bug fixes

Version 0.1.0

  • Initial WIP version