Difference between revisions of "Cold Front"

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| image = mission_cold_front.png
 
| image = mission_cold_front.png
 
| author = Superxpdude
 
| author = Superxpdude
| map = {{map_chernarus_autumn}}
+
| map = {{map_chernarus_2020}}
 
| gamemode = {{mode_coop}}
 
| gamemode = {{mode_coop}}
 
| type = {{type_main_op}}
 
| type = {{type_main_op}}
| playercount = 56+2
+
| playercount = 56+3
| version = 2.3
+
| version = 2.4
 
| repository = [https://gitlab.com/superxp-tmtm/cold-front Gitlab]
 
| repository = [https://gitlab.com/superxp-tmtm/cold-front Gitlab]
 
}}
 
}}
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==Changelog==
 
==Changelog==
 +
===Version 2.4===
 +
* Revised loadouts to remove old dependencies.
 +
* Added additional notes to the briefing.
 +
* Mission relocated from Chernarus Autumn to Chernarus 2020.
  
 
===Version 2.3===
 
===Version 2.3===
* Updated to return ACRE support.
+
* Updated to return TFAR support.
 
* Logistics engineers are now able to fully repair vehicle components out in the field.
 
* Logistics engineers are now able to fully repair vehicle components out in the field.
 
* Squad leaders now have laser designators (for use with the Rhino)
 
* Squad leaders now have laser designators (for use with the Rhino)

Latest revision as of 10:21, 22 October 2021

Cold Front
Mission cold front.png
Author Superxpdude
Map Chernarus 2020
Gamemode COOP
Type Main Op
Player Count 56+3
Latest Version 2.4
Repository Gitlab


A storm is coming
~ Loading screen

Description

NATO forces defend an artillery base (located on Altar) from approaching OPFOR forces. Various defensive positions have been set up near Dubrovka, Polana, and Gorka. Players must use these defensive positions to repel the invading OPFOR forces.

An Anti-Air Radar is located within the town of Gorka. While active, the commander will be given notice of any inbound enemy aircraft. Players are tasked with defending this radar is possible, as if it is destroyed, players will no longer be warned of incoming aircraft.

Assets

  • 2x M2A3 Bradley
  • 1x Rhino MGS (UP)
  • 5x Mastiff PPV
  • 5x FV432 Bulldog
  • 5x Land Rover M2 Special
  • 1x MTVR Fuel
  • 1x MTVR Ammo
  • 1x MTVR Repair
  • 2x M4 Scorcher (Static)
  • 3x IFV-6a Cheetah (Static)
  • 2x HMMWV Avenger (Does not respawn)

Changelog

Version 2.4

  • Revised loadouts to remove old dependencies.
  • Added additional notes to the briefing.
  • Mission relocated from Chernarus Autumn to Chernarus 2020.

Version 2.3

  • Updated to return TFAR support.
  • Logistics engineers are now able to fully repair vehicle components out in the field.
  • Squad leaders now have laser designators (for use with the Rhino)

Version 2.2

  • Something about ACRE
  • Removed cluster mines from the Artillery
  • Replaced the M2A4 Slammer with a Rhino MGS (UP)

Version 2.1

  • Updated the mission to the latest template version (0.4.1 -> 0.4.3)
  • Fixed an issue where the second zeus slot would not see any tasks.
  • Fixed an issue where a machinegun near Gorka would clip into a bunker and die on mission start.
  • Increased the amount of blood bags carried by Medics (5 -> 10)

Version 2.0

  • Updated the mission to the latest template version (0.2.6.1 -> 0.4.1)
  • Added a second zeus slot
  • Added an air raid siren

Version 1.3

  • Replaced the M119 artillery with M4 Scorchers.
  • Replaced the Challenger 2 with an M2A4 Slammer.
  • Replaced the 2x HMMWV (TOW) with an M2A3 Bradley, and a Stryker MGS.
  • Added two HMMWV Avengers that do not respawn.

Version 1.2

  • Updated the mission to use the new template system.
  • Map changed from Chernarus Winter to Chernarus (Autumn).
  • Reconfigured loadouts to use the new format.
  • Replaced the 2x Stryker MGS with 2x HMMWV (TOW)

Version 1.0

  • Initial Release