Difference between revisions of "Sir Yes Sir Oorah"

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*Your job is to secure the sector, taking complete control of it is not something I expect anyone to be able to do, mission is considered a win if player forces aren't being actively pushed back at the end or have secured all zones marked as priority
 
*Your job is to secure the sector, taking complete control of it is not something I expect anyone to be able to do, mission is considered a win if player forces aren't being actively pushed back at the end or have secured all zones marked as priority
 
*Recommendations: Bomb towns to shit and use logistics proactively
 
*Recommendations: Bomb towns to shit and use logistics proactively
*Commander slots for both sides (BLU and OPF) are pre-slotted in advance, IF YOU ARE INTERESTED DM ME BEFORE OP PING, if they aren't taken ahead then it is normal slotting rules
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*Both commanders has been selected for this run |Commander slots for both sides (BLU and OPF) are pre-slotted in advance, IF YOU ARE INTERESTED DM ME BEFORE OP PING, if they aren't taken ahead then it is normal slotting rules|
 
*You have a ton of replacement vics and logistics has a few TOW-2 back at base
 
*You have a ton of replacement vics and logistics has a few TOW-2 back at base
 
==Slots==
 
==Slots==
 
===BLUFOR (52 Slots)===
 
===BLUFOR (52 Slots)===
 
*Company Command
 
*Company Command
  Company Lead "OPEN FOR PRE-SLOTTING, DM ME"
+
  Company Lead "PRE-SLOTTING"
 
  Company 2ic
 
  Company 2ic
 
*Logistics
 
*Logistics
Line 47: Line 47:
 
===OPFOR (7 Slots)===
 
===OPFOR (7 Slots)===
 
*Command
 
*Command
  Unit Leader "OPEN FOR PRE-SLOTTING, DM ME"
+
  Unit Leader "PRE-SLOTTING"
 
  2ic
 
  2ic
 
*Vic crew (2x)
 
*Vic crew (2x)

Latest revision as of 16:58, 29 September 2022

Sir Yes Sir Oorah
Mission SYS.png
Author Sk8terboi87
Map Livonia
Gamemode COTvT
Type Main Op
Player Count 60+3
Latest Version 1.0.0
Repository Supository


I started making this before trench did his idea on the concept, please don't send deaths threats over copyright
~ Please

Description

  • Vehicle only force are to push south into the rebel controlled area of livonia and attempt to secure a foothold
  • You die in a few hits but so does the enemy, take things smartly and use what you have to its fullest (You are based thermal users and they are poor)

Notes

  • CoTvT element, Opfor is there to make some engagements more engaging and have limited vehicle assets
  • Your job is to secure the sector, taking complete control of it is not something I expect anyone to be able to do, mission is considered a win if player forces aren't being actively pushed back at the end or have secured all zones marked as priority
  • Recommendations: Bomb towns to shit and use logistics proactively
  • Both commanders has been selected for this run |Commander slots for both sides (BLU and OPF) are pre-slotted in advance, IF YOU ARE INTERESTED DM ME BEFORE OP PING, if they aren't taken ahead then it is normal slotting rules|
  • You have a ton of replacement vics and logistics has a few TOW-2 back at base

Slots

BLUFOR (52 Slots)

  • Company Command
Company Lead "PRE-SLOTTING"
Company 2ic
  • Logistics
Logi Lead (Acts as JTAC for air assets)
Driver (2x)
  • Air Logi (2x Ch-47)
Helicopter Pilot
Co-Pilot/Crewchief
  • Arty (3x M119 Infinite ammo)
Arty lead
Arty gunner (2x)
  • LAV-25A1 Platoon (3 Platoons of 4 vics each)
Vic 1 (Expected to act as PLT lead for their platoon)
Vic 2
Vic 3
Vic 4
  • Recon Unit (Mk19 M1025)
Lead
Medic
AT
UAV

OPFOR (7 Slots)

  • Command
Unit Leader "PRE-SLOTTING"
2ic
  • Vic crew (2x)
Vic Lead
Crewman (2x)

Zeus (3 Slots)

  • Zeus
Zeus (3x)

Changelog

Version 1.0.0

  • Initial Release