Difference between revisions of "Mechanized Monday"
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(Created page with "{{Mission | image = | author = ItsSlav | map = {{map_chernarus_autumn}} | gamemode = {{mode_coop}} | type = {{type_main_op}} | playercount = 49 + 2 | version = 1.2b | repos...") |
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Latest revision as of 08:02, 29 May 2019
Mechanized Monday | |
---|---|
Author | ItsSlav |
Map | Chernarus (Autumn) |
Gamemode | COOP |
Type | Main Op |
Player Count | 49 + 2 |
Latest Version | 1.2b |
Repository |
“ | Another Cherno mission? | „ |
~ Mission loading screen |
Description
- A bunch of totally-not-Russians are tasked with liberating Chernarus from insurgents, fighting through the major cities of Chernogorsk and Elektrozavodsk in the process. Only supplies available to them are those carried in their mechanized vehicles. Respawns are conducted through the PRP-3 Command Vehicle.
Assets
- 2x BMP-2 (no respawn)
- 2x MT LB (no respawn)
- 1x PRP-3 Command Respawn Vehicle (no respawn)
Changelog
Version 1.2b
Working version fixed by Roricorn. Init problems fixed. Both Zeus slots work.
Version 1.2a
Semi-working version fixed by Roricorn. Init problems fixed. Both Zeus slots do not work due to original mission maker fucking up Zeus modules. Should also be removed from server.
Version 1.1
Post audit initial release version. x2 of the 1.1 iteration are on the TMTM server. Both do not work due to RHS vehicle init problems -> "\rhsafrf\addons\rhs_decals\dataumbers\9_ca.paa not found". Both the 1.1 versions need to be removed from TMTM server.