Difference between revisions of "Mechanized Monday"

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Latest revision as of 08:02, 29 May 2019

Mechanized Monday
Mission mechanized monday.jpg
Author ItsSlav
Map Chernarus (Autumn)
Gamemode COOP
Type Main Op
Player Count 49 + 2
Latest Version 1.2b
Repository


Another Cherno mission?
~ Mission loading screen

Description

  • A bunch of totally-not-Russians are tasked with liberating Chernarus from insurgents, fighting through the major cities of Chernogorsk and Elektrozavodsk in the process. Only supplies available to them are those carried in their mechanized vehicles. Respawns are conducted through the PRP-3 Command Vehicle.

Assets

  • 2x BMP-2 (no respawn)
  • 2x MT LB (no respawn)
  • 1x PRP-3 Command Respawn Vehicle (no respawn)

Changelog

Version 1.2b

Working version fixed by Roricorn. Init problems fixed. Both Zeus slots work.

Version 1.2a

Semi-working version fixed by Roricorn. Init problems fixed. Both Zeus slots do not work due to original mission maker fucking up Zeus modules. Should also be removed from server.

Version 1.1

Post audit initial release version. x2 of the 1.1 iteration are on the TMTM server. Both do not work due to RHS vehicle init problems -> "\rhsafrf\addons\rhs_decals\dataumbers\9_ca.paa not found". Both the 1.1 versions need to be removed from TMTM server.