Difference between revisions of "Defenders of Chernarus"

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(Created page with "{{ Mission | name = Defenders of Chernarus | image = | author = PetGhost | map = {{map_chernarus_summer}} | gamemode = {{mode_coop}} | type = {{type_main_op}} | playercount =...")
 
 
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'''also unlikely to be updated because AI vs AI is very taxing on the server. unfortunately this sort of co-op RTS thing doesn't work especially well in arma'''
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Mission
 
Mission
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* 2x M1167 TOW-2
 
* 2x M1167 TOW-2
  
===== Aditionally, nearby CDF assets include:=====
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In general, unarmed assets will respawn but armed ones will not.
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Aditionally, nearby CDF assets include:
 
* 1x Command BRDM-2
 
* 1x Command BRDM-2
 
* 2+x T-72s
 
* 2+x T-72s

Latest revision as of 08:20, 9 April 2020

also unlikely to be updated because AI vs AI is very taxing on the server. unfortunately this sort of co-op RTS thing doesn't work especially well in arma

Defenders of Chernarus
Author PetGhost
Map Chernarus (Summer)
Gamemode COOP
Type Main Op
Player Count 64+3
Latest Version 1.2
Repository https://dev.tmtm.gg/petghost/defenders-of-chenaurus


Description

Zeus defense mission with AI controlled CDF allies. CDF Commander slot is a Zeus and should focus on controlling CDF assets. If the CDF commander dies, you fail the mission. 2 additional Zeus slots are for spawning enemy waves and extra objectives

Assets

  • 14x Unarmed M1151s
  • 4x MTVR Transport Trucks (Mobile Respawns)
  • 3x M1151s with M2s
  • 2x M1167 TOW-2

In general, unarmed assets will respawn but armed ones will not.

Aditionally, nearby CDF assets include:

  • 1x Command BRDM-2
  • 2+x T-72s
  • 1+x ZSU-23-4
  • 3x Logistics Kamaz Trucks
  • 1x Unarmed BMP-2 Ambulance

Changelog

Version 1.2

Headless client fixes

Version 1.1

trenchgun audit fixes, spelling and loadouts

Version 1

  • First release