Difference between revisions of "Finding Nemo"
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| type ={{type_main_op}} | | type ={{type_main_op}} | ||
| playercount =64+2 | | playercount =64+2 | ||
− | | version =Version | + | | version =Version 4.0 |
| repository =? | | repository =? | ||
}} | }} |
Revision as of 18:11, 28 August 2020
Finding Nemo | |
---|---|
Author | Spark55 |
Map | Gulfcoast Islands |
Gamemode | COOP |
Type | Main Op |
Player Count | 64+2 |
Latest Version | Version 4.0 |
Repository | ? |
“ | Have you seen my son? | „ |
~ Marlin |
Description
The Meme Team Marines have been tasked with finding "Nemo" on the Russian controlled Island of Gulfcoast. We have been given special equipment and support from the United States and other countries to carry out this mission because they want plausible deniability. There are some other reasons why we have accepted this job but I wont go into the details until we are about to start this mission.
Assets
- x6 AW159 Wildcat for respawn transport, supply transport, and RG-31 transport and recovery (no respawns)
- x2 RHIB Attack heli crew movement between ships
- x6 Ammo, Repair, Refuel Containers
- x5 MI-24G (no respawns)
- x4 RG-31 Nyala M2 GC(no respawns)
- x12 RG-31 Mk5E M2 (no respawns)
- x1 Taru pod (respawn vehicle)
Version 4
Version 3
- Added custom images
- Added custom spawn script
Version 2
- Changed the Zeus to virtual entity
- Edited vehicles
- Edited Loadouts
- Edited briefing
- Edited supplies
Version 1
- Finally fixed and audited