Difference between revisions of "Frini, My Beloved"
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{{Mission | {{Mission | ||
| name = Frini, My Beloved | | name = Frini, My Beloved | ||
− | | image = | + | | image = Mission frini my beloved2.png |
| author = Sk8terboi | | author = Sk8terboi | ||
| map = {{map_altis}} | | map = {{map_altis}} | ||
Line 7: | Line 7: | ||
| type = {{type_sunday_op}} | | type = {{type_sunday_op}} | ||
| playercount = 54+3 | | playercount = 54+3 | ||
− | | version = 1. | + | | version = 1.3.0 |
| repository = Supository | | repository = Supository | ||
}} | }} | ||
− | {{Quote|I hate the antichrist| | + | {{Quote|I hate the antichrist-|Shizeni}} |
==Description== | ==Description== | ||
Line 20: | Line 20: | ||
*Attack objectives are intended to be engaged by a full squad, depending on who is assaulting what, recommend you lower the amount of contacts | *Attack objectives are intended to be engaged by a full squad, depending on who is assaulting what, recommend you lower the amount of contacts | ||
**Each FOB are based on !alive triggers, be careful as to not delete one of them, they should be guarisonned | **Each FOB are based on !alive triggers, be careful as to not delete one of them, they should be guarisonned | ||
− | *Once the task "Escape" activates, fly the Mi-6 from the shit island and extract the lads | + | *Once the task "Escape" activates, fly the Mi-6 from the shit island and extract the lads, if 2nd zeus is persent, use the Ka-50 to kill UN cunts |
==Assests== | ==Assests== | ||
Line 27: | Line 27: | ||
==Changelog== | ==Changelog== | ||
===Version 1.3.0=== | ===Version 1.3.0=== | ||
+ | *New objective "Escape" | ||
+ | *Gave everyone Fortify tools | ||
+ | *Switched spawn timer 240 -> 300 | ||
*Added dynamic contact on the outskits of objectives | *Added dynamic contact on the outskits of objectives | ||
*Added a 2nd wave of attackers to be moved by zoos | *Added a 2nd wave of attackers to be moved by zoos |
Latest revision as of 10:02, 22 September 2021
Frini, My Beloved | |
---|---|
Author | Sk8terboi |
Map | Altis |
Gamemode | COOP |
Type | Sunday Op |
Player Count | 54+3 |
Latest Version | 1.3.0 |
Repository | Supository |
“ | I hate the antichrist- | „ |
~ Shizeni |
Description
UN forces are starting to mobilize themselves against our peaceful community of heavely armed schizos supported by a platoon of Spetnaz
Zeus Notes
- The first attack wave is planned to move 15m after the mission start, any subsequent attack will need to be spawned in by you
- Depending on the amount of defenders, the first wave might need to be trimmed out
- Attack objectives are intended to be engaged by a full squad, depending on who is assaulting what, recommend you lower the amount of contacts
- Each FOB are based on !alive triggers, be careful as to not delete one of them, they should be guarisonned
- Once the task "Escape" activates, fly the Mi-6 from the shit island and extract the lads, if 2nd zeus is persent, use the Ka-50 to kill UN cunts
Assests
- 3xAT Quilins (Spetnaz)
Changelog
Version 1.3.0
- New objective "Escape"
- Gave everyone Fortify tools
- Switched spawn timer 240 -> 300
- Added dynamic contact on the outskits of objectives
- Added a 2nd wave of attackers to be moved by zoos
- Updated flares to illumination variants
- Reporter got a map
- Added multiple spotlights
- Added multiple buildings
- Added some more hidden assets
- Shuffled the arty objectives's boomboom's locations
- Spetnaz vics have had their cargo changed to 10
Version 1.2.1
- Minor Dynamic Sim changes
Version 1.2.0
- "Fixed" XPT Loadouts
Version 1.0.0
- Inital Release