Difference between revisions of "Tembelan Island Tango"
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| type = {{type_main_op}} | | type = {{type_main_op}} | ||
| playercount = 68+3 | | playercount = 68+3 | ||
− | | version = v2. | + | | version = v2.2 |
| repository = | | repository = | ||
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==Changelog== | ==Changelog== | ||
+ | ===Version 2.2 (September 29th, 2021)=== | ||
+ | *Autorifleman weapon changed from M27 IAR to M249 (VFG/PIP Stock) | ||
+ | *Grenadier replaced with Asst. Autorifleman | ||
+ | *Vehicle and ammunition crate inventories adjusted for new loadouts | ||
+ | |||
===Version 2.1 (September 24th, 2021)=== | ===Version 2.1 (September 24th, 2021)=== | ||
*Combat Life Saver, Explosive Specialist and JTAC roles in command squad Gamemaster marked as optional | *Combat Life Saver, Explosive Specialist and JTAC roles in command squad Gamemaster marked as optional |
Latest revision as of 20:50, 29 September 2021
Tembelan Island Tango | |
---|---|
Author | Asian |
Map | Tembelan Islands |
Gamemode | COOP |
Type | Main Op |
Player Count | 68+3 |
Latest Version | v2.2 |
Repository |
“ | Haha! Night mission! | „ |
~ Anonymous |
Description
US Special Forces launch a night raid to capture the Selatan Military Airbase and liberate Tembelan Island from the clutches of CSAT.
Zeus Notes
- While not necessary, feel free to populate areas with enemy AI as you see fit for a moderately defended region.
- Only increase numbers in or near objectives if players fail to operate covertly
- Only use ION PMC and CSAT Pacific units/assets when placing additional AI
- CSAT Viper units should never be used except for in extreme circumstances, in which only one (1) to four (4) may be permitted
Assets
- 2x MH-60L DAP
- 2x CH-47F
- 1x HEMTT Ammo
- 1x HEMTT Fuel
- 1x HEMTT Repair
Changelog
Version 2.2 (September 29th, 2021)
- Autorifleman weapon changed from M27 IAR to M249 (VFG/PIP Stock)
- Grenadier replaced with Asst. Autorifleman
- Vehicle and ammunition crate inventories adjusted for new loadouts
Version 2.1 (September 24th, 2021)
- Combat Life Saver, Explosive Specialist and JTAC roles in command squad Gamemaster marked as optional
- Two MH-60L DAPs were replaced with two CH-47Fs
- MH-60L DAP pylons were changed to 2x GAU-19/As (pilot), 1x DAGR pod (pilot), and 3x HOT 1 missiles
- Helicopter Crew roles renamed to Door Gunner and marked as optional
- Hostile Mi-48 Kajmans replaced with lighter armed helicopters
- Fixed typos in briefing
Version 2.0.1 (Auditor changes)
- changed missiles on MH-60's to AGM-114K for laser homing
- typo in XPTLoadouts causing no one to get binoculars of any kind
Version 2.0 (September 4th, 2021)
- F/A-181 Black Wasp IIs were removed
- UH-60Ms were replaced with MH-60L DAPs equipped with 38x Hydra LAU-130A rocket pods and 4x AGM-114L Hellfire missiles
- Two additional crew member slots were added to each helicopter crew
- Infantry squads were reorganized
- Asst. Autorifleman and Operator roles were replaced with Missile Specialist (AT) and Asst. Missile Specialist (AT)
- Neck scarves were added to loadouts
- The aircraft carrier USS Liberty was replaced with a Wasp-class LHD
- Hill 357 Radar object had its Enable Damage parameter set to false, hold action objective now also remote execs a line of code to set its Enable Damage parameter back to true on the server upon completion.
- Helicopter storage and resupply crate contents were adjusted
Version 1.0 (August 16th, 2021)
- Initial Release