Difference between revisions of "Amber Valley"
Jump to navigation
Jump to search
m |
|||
(2 intermediate revisions by the same user not shown) | |||
Line 7: | Line 7: | ||
| type = {{type_main_op}} | | type = {{type_main_op}} | ||
| playercount = 64+3 | | playercount = 64+3 | ||
− | | version = v1. | + | | version = v1.2 |
| repository = | | repository = | ||
}} | }} | ||
Line 20: | Line 20: | ||
*2x AWC 301 Nyx AA | *2x AWC 301 Nyx AA | ||
*3x M119 Field Gun | *3x M119 Field Gun | ||
+ | *4x MTVR Transport | ||
*2x MTVR (Ammo) | *2x MTVR (Ammo) | ||
*2x MTVR (Refuel) | *2x MTVR (Refuel) | ||
Line 25: | Line 26: | ||
*1x Fennek (Command Vehicle) | *1x Fennek (Command Vehicle) | ||
*4x Dingo 2 (MG) | *4x Dingo 2 (MG) | ||
− | *4x | + | *4x M1167 (TOW-2) |
==Changelog== | ==Changelog== | ||
+ | ===Version 1.2 (Sept. 26th, 2021)=== | ||
+ | *Added ACE Fortify /w budget of 2000 | ||
+ | *Added AN/MPQ-105 Radar to roof of building at spawn (Polizeikaserne Parow) | ||
+ | *Applied Hide Terrain Objects liberally to reduce clutter blocking several roads | ||
+ | *Added two more Combat Engineers to Beaver squad | ||
+ | *Reorganized infantry squads and their loadouts | ||
+ | **Grenadier loadouts moved to Team Leader role | ||
+ | **Grenadier slots removed | ||
+ | **Rifleman (AT) renamed to Rifleman (Light AT) and moved to second fireteam | ||
+ | **AT Specialist and Asst. AT Specialist added to first fireteam | ||
+ | **Autorifleman replaced with Machine Gunner | ||
+ | **Asst. Autorifleman renamed to Asst. Machine Gunner and updated to match Machine Gunner's weapon | ||
+ | *Replaced Dingo 2 (GL)s with M1167 (TOW-2)s | ||
+ | *4x MTVR Transports added to spawn | ||
+ | *Adjusted ammunition crate and vehicle inventories for new player loadouts | ||
+ | *Adjusted Cargo Space in infantry and logistics vehicles | ||
+ | *Unnecessary map markers removed | ||
+ | *Enabled Data Link (Send/Receive/Position) where applicable | ||
+ | |||
===Version 1.1 (Sept. 24th, 2021)=== | ===Version 1.1 (Sept. 24th, 2021)=== | ||
*Auditor Changes | *Auditor Changes |
Latest revision as of 03:50, 26 September 2021
Amber Valley | |
---|---|
Author | Asian |
Map | Distrikt 41 (Scorched) |
Gamemode | COOP |
Type | Main Op |
Player Count | 64+3 |
Latest Version | v1.2 |
Repository |
Description
A rearguard Bundeswehr detachment covers the main force's retreat from invading Russian forces.
Assets
- 1x CH-53G Super Stallion
- 1x UH-1D Slick
- 2x Leopard 2A6
- 2x AWC 301 Nyx AA
- 3x M119 Field Gun
- 4x MTVR Transport
- 2x MTVR (Ammo)
- 2x MTVR (Refuel)
- 2x MTVR (Repair)
- 1x Fennek (Command Vehicle)
- 4x Dingo 2 (MG)
- 4x M1167 (TOW-2)
Changelog
Version 1.2 (Sept. 26th, 2021)
- Added ACE Fortify /w budget of 2000
- Added AN/MPQ-105 Radar to roof of building at spawn (Polizeikaserne Parow)
- Applied Hide Terrain Objects liberally to reduce clutter blocking several roads
- Added two more Combat Engineers to Beaver squad
- Reorganized infantry squads and their loadouts
- Grenadier loadouts moved to Team Leader role
- Grenadier slots removed
- Rifleman (AT) renamed to Rifleman (Light AT) and moved to second fireteam
- AT Specialist and Asst. AT Specialist added to first fireteam
- Autorifleman replaced with Machine Gunner
- Asst. Autorifleman renamed to Asst. Machine Gunner and updated to match Machine Gunner's weapon
- Replaced Dingo 2 (GL)s with M1167 (TOW-2)s
- 4x MTVR Transports added to spawn
- Adjusted ammunition crate and vehicle inventories for new player loadouts
- Adjusted Cargo Space in infantry and logistics vehicles
- Unnecessary map markers removed
- Enabled Data Link (Send/Receive/Position) where applicable
Version 1.1 (Sept. 24th, 2021)
- Auditor Changes
- Map tools added to artillery team's loadouts
Version 1.0 (Sept. 18th, 2021)
- Initial Release