Difference between revisions of "Charlie in the Trees"
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| gamemode ={{mode_coop}} | | gamemode ={{mode_coop}} | ||
| type ={{type_main_op}} | | type ={{type_main_op}} | ||
− | | playercount = | + | | playercount =67+2 |
− | | version =Version | + | | version =Version 5 |
− | | repository = | + | | repository = What's that |
}} | }} | ||
− | <big>{{Quote|You will kill ten of us, we will kill one of you, but in the end, you will tire of it first.| | + | <big>{{Quote|You will kill ten of us, we will kill one of you, but in the end, you will tire of it first.| Ho Chi Minh }}</big> |
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*PLEASE read the in game rules. | *PLEASE read the in game rules. | ||
− | == | + | ==Versions== |
− | + | V1. Created<br/> <br/> | |
− | + | V2. Removed VCOM<br/> | |
− | + | Added Zeus<br/> <br/> | |
− | + | V3. Edited AAA emplacements<br/> | |
− | + | Increased player count<br/> | |
− | + | Changed player class names because of mod script error<br/> <br/> | |
− | + | V4. Mission auditor moved pilots<br/> <br/> | |
− | + | V5. Added 1 more enemy unit type in XPTcuratorloadouts<br/> | |
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Latest revision as of 17:28, 10 February 2022
Charlie in the Trees | |
---|---|
Author | Spark55 |
Map | Prei Khmaoch Luong |
Gamemode | COOP |
Type | Main Op |
Player Count | 67+2 |
Latest Version | Version 5 |
Repository | What's that |
“ | You will kill ten of us, we will kill one of you, but in the end, you will tire of it first. | „ |
~ Ho Chi Minh |
Description
It is 1967 and an American Forces have been pushed back to a single FOB for the region of Prei Khmaoch Luong by the North Vietnamese. They have to survive as long as they can while desperately low on supplies. A small force has created a landing zone a few miles away which will ferry supplies via helicopter through a maze of AAA emplacements. Holdout until the main reinforcement group comes in 2 days time.
Assets
- x4 UH-1H (1 min respawn)
- x2 6x6 ATV (For Heli Repair at FOB)
- x1 82mm Mortar
Tips
- This mission would benefit from good pilots.
- PLEASE read the in game rules.
Versions
V1. Created
V2. Removed VCOM
Added Zeus
V3. Edited AAA emplacements
Increased player count
Changed player class names because of mod script error
V4. Mission auditor moved pilots
V5. Added 1 more enemy unit type in XPTcuratorloadouts