Difference between revisions of "Convoy Op 2"
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(Created page with "{{Mission | name = Convoy Op 2 | image = Mission convoy2.jpg | author = Sk8terboi | map = {{map_dingor}} | gamemode = {{mode_coop}} | type = {{type_sunday_op}} | playercount =...") |
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{{Mission | {{Mission | ||
| name = Convoy Op 2 | | name = Convoy Op 2 | ||
− | | image = Mission convoy2. | + | | image = Mission convoy2.png |
| author = Sk8terboi | | author = Sk8terboi | ||
| map = {{map_dingor}} | | map = {{map_dingor}} | ||
Line 14: | Line 14: | ||
==Description== | ==Description== | ||
*Convoy Op | *Convoy Op | ||
− | * | + | *20% of the slots are part of the initial convoy. The rest will need to get picked up/fixed |
*Form a convoy, secure assets and elements along the way and assault one last obj | *Form a convoy, secure assets and elements along the way and assault one last obj | ||
*If you die, you'll get respawned at the last stop of the convoy before the last obj | *If you die, you'll get respawned at the last stop of the convoy before the last obj | ||
+ | *Vics don't respawn | ||
*Requires WS for the vehicles and uniforms | *Requires WS for the vehicles and uniforms | ||
+ | ==Slots== | ||
+ | ===Initial Convoy=== | ||
+ | *Command (x3 Man) | ||
+ | *Logi (x5 Man) | ||
+ | *APC (x3 Man) | ||
+ | ===Defense Team=== | ||
+ | *Squad (x8 Man) | ||
+ | *50. APC (x3 Man) | ||
+ | *AA APC (x3 Man) | ||
+ | ===Scattered Teams=== | ||
+ | *Squad (x8 Man) | ||
+ | *50. APC (x3 Man) | ||
+ | *Mortar APC (x3 Man) | ||
+ | *Drone Team (x4 Man) | ||
+ | *ATGM Recon (x4 Man) | ||
+ | *Sniper Recon (x4 Man) | ||
+ | ===Zeus=== | ||
+ | *Zeus (3x Chads) | ||
==Assests== | ==Assests== | ||
===Initial Convoy=== | ===Initial Convoy=== | ||
Line 30: | Line 49: | ||
*1x Mortar Marshall | *1x Mortar Marshall | ||
*1x 50. Marshall | *1x 50. Marshall | ||
− | * | + | *3x Hunters |
*1x ATGM Static | *1x ATGM Static | ||
Latest revision as of 19:17, 18 February 2022
Convoy Op 2 | |
---|---|
Author | Sk8terboi |
Map | Dingor |
Gamemode | COOP |
Type | Sunday Op |
Player Count | 51+3 |
Latest Version | 1.0.0 |
Repository | Supository |
“ | I LOVE CONVOY OPS I LOVE CONVOY OPS I LOVE CONVOY OPS I LOVE CONVOY OPS I LOVE CONVOY OPS I LOVE CONVOY OPS I LOVE CONVOY OPS I LOVE CONVOY OPS I LOVE CONVOY OPS I LOVE CONVOY OPS I LOVE CONVOY OPS I LOVE CONVOY OPS I LOVE CONVOY OPS I LOVE CONVOY OPS I LOVE CONVOY OPS I LOVE CONVOY OPS I LOVE CONVOY OPS | „ |
~ 1 Chev MM |
Description
- Convoy Op
- 20% of the slots are part of the initial convoy. The rest will need to get picked up/fixed
- Form a convoy, secure assets and elements along the way and assault one last obj
- If you die, you'll get respawned at the last stop of the convoy before the last obj
- Vics don't respawn
- Requires WS for the vehicles and uniforms
Slots
Initial Convoy
- Command (x3 Man)
- Logi (x5 Man)
- APC (x3 Man)
Defense Team
- Squad (x8 Man)
- 50. APC (x3 Man)
- AA APC (x3 Man)
Scattered Teams
- Squad (x8 Man)
- 50. APC (x3 Man)
- Mortar APC (x3 Man)
- Drone Team (x4 Man)
- ATGM Recon (x4 Man)
- Sniper Recon (x4 Man)
Zeus
- Zeus (3x Chads)
Assests
Initial Convoy
- 1x Hunter (M134)
- 1x ATGM Marshall
- 3x Logi Vics
Defense Team
- 1x 50. Marshall
- 1x AA Vic
Scattered Teams
- 1x Mortar Marshall
- 1x 50. Marshall
- 3x Hunters
- 1x ATGM Static
Changelog
Version 1.0.0
- Inital Release