Difference between revisions of "He Ain't Gonna Jump No More"
Jump to navigation
Jump to search
m |
m (→Assets:) |
||
(3 intermediate revisions by the same user not shown) | |||
Line 3: | Line 3: | ||
| image =Mission_He_Aint_Gonna_Jump_No_More.png | | image =Mission_He_Aint_Gonna_Jump_No_More.png | ||
| author =Oxygentleman | | author =Oxygentleman | ||
− | | map ={{ | + | | map ={{map_lingor}} |
| gamemode ={{mode_coop}} | | gamemode ={{mode_coop}} | ||
| type ={{type_main_op}} | | type ={{type_main_op}} | ||
Line 19: | Line 19: | ||
==Assets:== | ==Assets:== | ||
− | -2x C-130J<br/>- | + | -2x C-130J<br/>-2x Blackfish VIV<br/>-1x MV-22B Osprey (for quick re-inserts)<br/>-2x AMV-7 Marshall<br/> -1x Unarmed Prowler (Command vehicle) |
==Changelog:== | ==Changelog:== | ||
+ | ===Version 2.2=== | ||
+ | -Replaced C-130 VIV with 2 blackfish VIV, no longer needs to use ACE cargo loading for the vehicles | ||
+ | -Added more contact in Pista | ||
+ | -Added more contact in Calamar | ||
+ | -Replaced ATGM Marshalls with regular Marshalls, adjusted armored contact accordingly | ||
+ | -Gave medics more bandages | ||
+ | -Added a Towing Tractor | ||
+ | Auditor changes: | ||
+ | - Adjusted filename to proper naming conventions | ||
+ | - Added HC for fun | ||
+ | - Updated Version | ||
+ | - Updated template version. | ||
+ | - Removed 5 epi from the medic loadouts to ensure no overloaded backpack. | ||
===Version 1.3=== | ===Version 1.3=== |
Latest revision as of 18:59, 26 November 2022
He Aint Gonna Jump No More | |
---|---|
Author | Oxygentleman |
Map | Lingor |
Gamemode | COOP |
Type | Main Op |
Player Count | 60+2 |
Latest Version | 1.3 |
Repository | despacito |
“ | Ugh, vanilla gear | „ |
~ -you |
American paratroopers assault russian positions on the central american island of dingor following a total diplomatic breakdown.
Assets:
-2x C-130J
-2x Blackfish VIV
-1x MV-22B Osprey (for quick re-inserts)
-2x AMV-7 Marshall
-1x Unarmed Prowler (Command vehicle)
Changelog:
Version 2.2
-Replaced C-130 VIV with 2 blackfish VIV, no longer needs to use ACE cargo loading for the vehicles -Added more contact in Pista -Added more contact in Calamar -Replaced ATGM Marshalls with regular Marshalls, adjusted armored contact accordingly -Gave medics more bandages -Added a Towing Tractor Auditor changes:
- Adjusted filename to proper naming conventions
- Added HC for fun - Updated Version - Updated template version. - Removed 5 epi from the medic loadouts to ensure no overloaded backpack.
Version 1.3
Initial Release
Version 1.0-1.2
Pre-audit