Difference between revisions of "There's No I In Team"
Jump to navigation
Jump to search
Superxpdude (talk | contribs) (Created page with "{{Mission | image = mission_no_i_in_team.png | author = Sooty, Superxpdude, Charly, O'Mally, Trenchgun, Lockmar | map = Malden 2035 | gamemode = COOP | playercount = 47 | vers...") |
Superxpdude (talk | contribs) |
||
(6 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
{{Mission | {{Mission | ||
| image = mission_no_i_in_team.png | | image = mission_no_i_in_team.png | ||
− | | author = Sooty, Superxpdude, Charly, O'Mally, Trenchgun, | + | | author = Sooty, Superxpdude, Charly, O'Mally, Trenchgun, Elynwyn |
− | | map = | + | | map = {{map_malden_2035}} |
− | | gamemode = | + | | gamemode = {{mode_coop}} |
− | | playercount = | + | | type = {{type_main_op}} |
− | | version = 1. | + | | playercount = 63 |
+ | | version = 1.2 | ||
| repository = [https://gitlab.com/Superxpdude/no-i-in-team Gitlab] | | repository = [https://gitlab.com/Superxpdude/no-i-in-team Gitlab] | ||
}} | }} | ||
Line 22: | Line 23: | ||
==Changelog== | ==Changelog== | ||
+ | ===Version 1.2=== | ||
+ | * Compatibility updates. | ||
===Version 1.1=== | ===Version 1.1=== | ||
Line 33: | Line 36: | ||
* Initial Release | * Initial Release | ||
− | |||
[[Category:Superxpdude's Missions]] | [[Category:Superxpdude's Missions]] |
Latest revision as of 12:20, 17 June 2020
There's No I In Team | |
---|---|
Author | Sooty, Superxpdude, Charly, O'Mally, Trenchgun, Elynwyn |
Map | Malden 2035 |
Gamemode | COOP |
Type | Main Op |
Player Count | 63 |
Latest Version | 1.2 |
Repository | Gitlab |
“ | This mission was a joint effort between six mission makers. Until the mission was duct-taped together, none of them knew what the others had prepared. | „ |
~ Mission briefing |
Description
TODO
Assets
- 1x Mi-24V Hind
- 1x Mi-8MTV-3
- 1x Mi-8MT
- 1x Zamak Repair
- 1x Zamak Rearm
- 1x Zamak Refuel
Changelog
Version 1.2
- Compatibility updates.
Version 1.1
- Removed the Ka-52.
- Added an unarmed Mi-8 transport helicopter.
- Rescaled the helicopter respawn timers.
- Fixed an issue regarding dynamic simulation at one of the objectives.
- Robot guns now use USB ports instead of triggers, and cannot be used by players.
Version 1.0
- Initial Release