Difference between revisions of "Mr. Electric"

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| gamemode = {{mode_cotvt}}
 
| gamemode = {{mode_cotvt}}
 
| type = {{type_sunday_op}}
 
| type = {{type_sunday_op}}
| playercount = 42+3
+
| playercount = 36+2
| version = 1.1.0
+
| version = 1.2.0
 
| repository = Supository
 
| repository = Supository
 
}}
 
}}
{{Quote|Ill have this updated before its ran|1 Chev MM}}
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{{Quote|My only mission that people like|1 Chev MM}}
  
 
==Description==
 
==Description==
Line 19: Line 19:
 
==Notes==
 
==Notes==
 
*Limited Respawn, each sides have 10 tickets. Fast reinsert
 
*Limited Respawn, each sides have 10 tickets. Fast reinsert
*CoTvT, PVP is not the main focus of this op and will depend on the leader's choices.
+
*CoTvT, you are free to harass the oposing team but your main obj is PvE in nature
*Each team spawns with a vehicle, this vehicle is going to be your only logistics for this op. Looting is allowed, but the decision is down to the commander
+
*Each team spawns with a Marid, this vehicle is going to be your only logistics for this op and acts as your mobile spawn point. Looting is allowed, but the decision is down to the commander
*Mission ends when: A side completes their main obj and leaves / Both sides have left the AO / Everyone is dead and out of tickets. Scores for each team will be calculated at the end
+
*Mission ends when I call it, info will be relayed in global to update players on the status of the op
 
==Slots==
 
==Slots==
===BLUFOR (15+6 Extra)===
+
===BLUFOR (12+4 Extra)===
*US
+
*Command Element
  Commander
+
  SL
  UAV Operator (2x)
+
  UAV
*KSK (+1x Extra)
+
*Maneuver Team (+1x Extra)
  Squad Leader
+
  Team Leader
 
  Medic
 
  Medic
 +
Autorifleman
 +
AT
 +
*BoF Team
 +
Team Leader
 +
MG
 +
Asst. MG
 
  Marksman
 
  Marksman
 
+
*Recce
Team Lead
+
  Lead
MG
+
  Sharpshooter
MG Asst.
+
===OPFOR (12+4 Extra)===
*JSDF
+
*Command Element
  Team Lead
+
  SL
  Medic
+
  UAV
ATGM Gunner
+
*Maneuver Team (+1x Extra)
ATGM Asst.
+
  Team Leader
*BAF
 
Spotter
 
Sniper
 
===OPFOR (15+6 Extra)===
 
*China
 
  Commander
 
  UAV Operator (2x)
 
*Spetsnaz (+1x Extra)
 
  Squad Leader
 
 
  Medic
 
  Medic
 +
Autorifleman
 
  AT
 
  AT
 
+
*BoF Team
  Team Lead
+
  Team Leader
 +
MG
 +
Asst. MG
 
  Marksman
 
  Marksman
Autorifleman
+
*Recce
*Egypt
+
  Lead
  Team Lead
+
  Sharpshooter
  Medic
+
===Zeus (2x)===
ATGM Gunner
 
ATGM Asst.
 
*Iran
 
Spotter
 
Sniper
 
===Zeus (3x)===
 
 
*Zeus  
 
*Zeus  
  Zeus (3x)
+
  Zeus (2x)
 
==Changelog==
 
==Changelog==
 +
===Version 1.2.0===
 +
*Remade player slots
 +
*Changed objs locations + intel
 +
*Killed my wife
 +
*Update template to 0.9
 +
*Changed vehicles
 
===Version 1.1.0===
 
===Version 1.1.0===
 
*Changed stuff (No way!)
 
*Changed stuff (No way!)

Latest revision as of 00:14, 12 July 2023

Mr. Electric
Mission MrElectric.png
Author Sk8terboi87
Map Vinjesvingen
Gamemode COTvT
Type Sunday Op
Player Count 36+2
Latest Version 1.2.0
Repository Supository


My only mission that people like
~ 1 Chev MM

Description

  • 2038; 2 years after the end of the events on Altis, the location of the rogue "CTRG" unit's leader has been triangulated to the Vinjesvingen region of Norway. The whole region is under separatist control and the exact location of code-named "Miller" is still eluding us
  • At this time, your task is to locate the CTRG leader. Due to them working closely with the separatists, there is a high chance that their compounds will harbor evidence as to their location.
  • Our intelligence department would like to point out an anomaly, radio frequencies usually used by CSAT units have been detected in the area, while they are not your target, their objective is unknown. Good luck, commander.

Notes

  • Limited Respawn, each sides have 10 tickets. Fast reinsert
  • CoTvT, you are free to harass the oposing team but your main obj is PvE in nature
  • Each team spawns with a Marid, this vehicle is going to be your only logistics for this op and acts as your mobile spawn point. Looting is allowed, but the decision is down to the commander
  • Mission ends when I call it, info will be relayed in global to update players on the status of the op

Slots

BLUFOR (12+4 Extra)

  • Command Element
SL
UAV
  • Maneuver Team (+1x Extra)
Team Leader
Medic
Autorifleman
AT
  • BoF Team
Team Leader
MG
Asst. MG
Marksman
  • Recce
Lead
Sharpshooter

OPFOR (12+4 Extra)

  • Command Element
SL
UAV
  • Maneuver Team (+1x Extra)
Team Leader
Medic
Autorifleman
AT
  • BoF Team
Team Leader
MG
Asst. MG
Marksman
  • Recce
Lead
Sharpshooter

Zeus (2x)

  • Zeus
Zeus (2x)

Changelog

Version 1.2.0

  • Remade player slots
  • Changed objs locations + intel
  • Killed my wife
  • Update template to 0.9
  • Changed vehicles

Version 1.1.0

  • Changed stuff (No way!)
  • Updated sniper kits to be thermal masking
  • Updated the XPT template
  • Updated triggers
  • Added an uncompressed music file (10mb)

Version 1.0.0

  • Inital Release