Difference between revisions of "Hunger of the Pine"
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{{Mission | {{Mission | ||
− | | image = | + | | image = Mission_hunger_of_the_pine.jpg |
| author = Trenchgun | | author = Trenchgun | ||
| map = {{map_livonia}} | | map = {{map_livonia}} | ||
Line 11: | Line 11: | ||
==Description== | ==Description== | ||
− | + | A secret Russian research station in the Nadbor Exclusion Zone has gone silent. Russian GRU operators move in to investigate as CIA operatives also make a move. | |
==Assets== | ==Assets== | ||
Line 19: | Line 19: | ||
==Changelog== | ==Changelog== | ||
− | + | ||
+ | ===Version 2.1=== | ||
+ | + changed medical settings to PID off/Revive off equivalents | ||
+ | |||
+ | ===Version 2.0=== | ||
+ | - removed TFAR<br> | ||
+ | - removed zombies<br> | ||
+ | + added more anomaly spawns<br> | ||
+ | + added ACRE support<br> | ||
+ | + added ACRE babel support<br> | ||
+ | + made two riflemen and command medic on each team into translators<br> | ||
+ | + made two riflemen on each team into RTO<br> | ||
+ | + reduced ending timer<br> | ||
+ | + made parts of briefing more clear<br> | ||
+ | + adjusted loadouts for new medical<br> | ||
+ | + changed BLUFOR mags from RHS to CUP<br> | ||
+ | + fixed locality issue with light puzzle<br> | ||
+ | + added reset button to light puzzle<br> | ||
+ | + added hc support for 3 headless clients<br> | ||
===Version 1.0=== | ===Version 1.0=== | ||
Initial Release | Initial Release |
Latest revision as of 18:40, 23 September 2020
Hunger of the Pine | |
---|---|
Author | Trenchgun |
Map | Livonia |
Gamemode | TVT |
Type | Main Op |
Player Count | 52 |
Latest Version | v1.2 |
Repository | None |
“ | Enter the Nadbor Exclusion Zone. | „ |
~ Loading Screen |
Description
A secret Russian research station in the Nadbor Exclusion Zone has gone silent. Russian GRU operators move in to investigate as CIA operatives also make a move.
Assets
- 3x SUVs
- 4x Trucks
- 6x GAZs
Changelog
Version 2.1
+ changed medical settings to PID off/Revive off equivalents
Version 2.0
- removed TFAR
- removed zombies
+ added more anomaly spawns
+ added ACRE support
+ added ACRE babel support
+ made two riflemen and command medic on each team into translators
+ made two riflemen on each team into RTO
+ reduced ending timer
+ made parts of briefing more clear
+ adjusted loadouts for new medical
+ changed BLUFOR mags from RHS to CUP
+ fixed locality issue with light puzzle
+ added reset button to light puzzle
+ added hc support for 3 headless clients
Version 1.0
Initial Release