Difference between revisions of "Desert Lance"

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{{Mission
 
{{Mission
 
| name = Desert Lance
 
| name = Desert Lance
| image =  
+
| image = mission_desertlance.jpg
 
| author = Microwave
 
| author = Microwave
 
| map = {{map_takistan}}
 
| map = {{map_takistan}}
 
| gamemode = {{mode_coop}}
 
| gamemode = {{mode_coop}}
 
| type = {{type_main_op}}
 
| type = {{type_main_op}}
| playercount = 48 + 2
+
| playercount = 47 + 2
| version = v1.0.2
+
| version = v2
 
| repository = None
 
| repository = None
 
}}
 
}}
Line 17: Line 17:
  
 
==Assets==
 
==Assets==
*x3 HEMTT Transport (Covered)
+
*x6 M113A3 (M240)
*x2 IFV-6c Panther
+
*x9 M1043A2 (M2)
*x1 HEMTT Medical (Mobile Teleport)
+
*x1 M113A3 Ambulance (Mobile Teleport)
*x1 HEMTT Fuel
+
*x1 HIGH-MACS Type12 Desert
*x1 HEMTT Ammo
 
*x2 HIGH-MACS Type12 Desert
 
  
 
==Changelog==
 
==Changelog==
Line 28: Line 26:
 
===Version 1.0.2===
 
===Version 1.0.2===
 
Initial Release
 
Initial Release
 +
 +
===v1.0.3===
 +
*Changed HEMTT and Panther transports to M113A3 armed IFVs and M1043A2 armed Humvees
 +
*Changed Medical HEMTT to Medical M113A3
 +
*Changed from teleport script to extra spawn point
 +
*Added Adenosine to all loadouts
 +
*Fixed XPT Loadout for Zeus
 +
*Added 4 Cable Ties to Riflemen and Commander loadouts
 +
*Removed second Mech and Mech Pilot
 +
*Added additional armored contacts and stationary AT guns to counter Mech unit
 +
*Fixed Briefing order
 +
*Changed vehicle inventories so Humvees carry less supplies, IFVs carry more ammo than medical and the medical vehicle only carries medical supplies
 +
*Replaced Repair, ammo and Fuel HEMTTs with stationary repair, rearm and refuel objects.
 +
 +
===v1.0.4===
 +
*Changed ACRs from HLC to CUP due to modpack change
 +
*Changed Autorifleman loadout to RHS Minimi
 +
*Fixed duplicated radios in respawn loadouts
 +
 +
===v2===
 +
*Updated unit radios to TFAR
 +
*Removed Rifleman radios
 +
*Removed Marksmen, added Asst. Autoriflemen and Asst. AT Specialists

Latest revision as of 14:06, 21 May 2020

Desert Lance
Mission desertlance.jpg
Author Microwave
Map Takistan
Gamemode COOP
Type Main Op
Player Count 47 + 2
Latest Version v2
Repository None


Stompy bots blowing up insurgents
~ Loading Screen

Description

The nation of Takistan has once again been embroiled in turmoil as insurgent militias and rebel army units have pushed the government north of the rural territory. Due to their suspiciously advanced weaponry, and the fragile political situation, NATO has contracted a private unit to aid the government in retaking key positions and weaken the insurgency. Their advantage over the rebels? Being given prototype giant robots.

Assets

  • x6 M113A3 (M240)
  • x9 M1043A2 (M2)
  • x1 M113A3 Ambulance (Mobile Teleport)
  • x1 HIGH-MACS Type12 Desert

Changelog

Version 1.0.2

Initial Release

v1.0.3

  • Changed HEMTT and Panther transports to M113A3 armed IFVs and M1043A2 armed Humvees
  • Changed Medical HEMTT to Medical M113A3
  • Changed from teleport script to extra spawn point
  • Added Adenosine to all loadouts
  • Fixed XPT Loadout for Zeus
  • Added 4 Cable Ties to Riflemen and Commander loadouts
  • Removed second Mech and Mech Pilot
  • Added additional armored contacts and stationary AT guns to counter Mech unit
  • Fixed Briefing order
  • Changed vehicle inventories so Humvees carry less supplies, IFVs carry more ammo than medical and the medical vehicle only carries medical supplies
  • Replaced Repair, ammo and Fuel HEMTTs with stationary repair, rearm and refuel objects.

v1.0.4

  • Changed ACRs from HLC to CUP due to modpack change
  • Changed Autorifleman loadout to RHS Minimi
  • Fixed duplicated radios in respawn loadouts

v2

  • Updated unit radios to TFAR
  • Removed Rifleman radios
  • Removed Marksmen, added Asst. Autoriflemen and Asst. AT Specialists