Difference between revisions of "Defenders of Chernarus"
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+ | '''also unlikely to be updated because AI vs AI is very taxing on the server. unfortunately this sort of co-op RTS thing doesn't work especially well in arma''' | ||
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Mission | Mission | ||
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In general, unarmed assets will respawn but armed ones will not. | In general, unarmed assets will respawn but armed ones will not. | ||
− | + | Aditionally, nearby CDF assets include: | |
* 1x Command BRDM-2 | * 1x Command BRDM-2 | ||
* 2+x T-72s | * 2+x T-72s |
Latest revision as of 08:20, 9 April 2020
also unlikely to be updated because AI vs AI is very taxing on the server. unfortunately this sort of co-op RTS thing doesn't work especially well in arma
Defenders of Chernarus | |
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Author | PetGhost |
Map | Chernarus (Summer) |
Gamemode | COOP |
Type | Main Op |
Player Count | 64+3 |
Latest Version | 1.2 |
Repository | https://dev.tmtm.gg/petghost/defenders-of-chenaurus |
Description
Zeus defense mission with AI controlled CDF allies. CDF Commander slot is a Zeus and should focus on controlling CDF assets. If the CDF commander dies, you fail the mission. 2 additional Zeus slots are for spawning enemy waves and extra objectives
Assets
- 14x Unarmed M1151s
- 4x MTVR Transport Trucks (Mobile Respawns)
- 3x M1151s with M2s
- 2x M1167 TOW-2
In general, unarmed assets will respawn but armed ones will not.
Aditionally, nearby CDF assets include:
- 1x Command BRDM-2
- 2+x T-72s
- 1+x ZSU-23-4
- 3x Logistics Kamaz Trucks
- 1x Unarmed BMP-2 Ambulance
Changelog
Version 1.2
Headless client fixes
Version 1.1
trenchgun audit fixes, spelling and loadouts
Version 1
- First release