Difference between revisions of "TMTM Zeus Template"
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Superxpdude (talk | contribs) (Created page with "{{Mission <!-- | image = mission_daybreak.png --> | author = TMTM | map = All | gamemode = {{mode_zeus}} | type = {{type_main_op}} | playercount = 171+3 | version = 0.1.4 | re...") |
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| gamemode = {{mode_zeus}} | | gamemode = {{mode_zeus}} | ||
| type = {{type_main_op}} | | type = {{type_main_op}} | ||
− | | playercount = | + | | playercount = 201+3 |
− | | version = 0. | + | | version = 0.2.3 |
| repository = [https://dev.tmtm.gg/public-dev/tmtm-zeus-templates Dev Hub] | | repository = [https://dev.tmtm.gg/public-dev/tmtm-zeus-templates Dev Hub] | ||
}} | }} | ||
Line 13: | Line 13: | ||
==Faction List== | ==Faction List== | ||
− | Below is a list of supported | + | Below is a list of supported factions for each side in the zeus templates. |
===BLUFOR=== | ===BLUFOR=== | ||
− | + | <ul> | |
− | + | {{zeus template faction | |
− | + | | name = Army of the Czech Replublic (Desert) | |
− | + | | image = zeus_template_faction_b_acr_desert.png | |
− | + | | desc = Czech military force equipped for daytime operations in arid environments. | |
+ | }} | ||
+ | {{zeus template faction | ||
+ | | name = Army of the Czech Replublic (Woodland) | ||
+ | | image = zeus_template_faction_b_acr_woodland.png | ||
+ | | desc = Czech military force equipped for daytime operations in forested environments. | ||
+ | }} | ||
+ | {{zeus template faction | ||
+ | | name = KSK (Desert) | ||
+ | | image = zeus_template_faction_b_german_ksk_desert.png | ||
+ | | desc = German special forces unit equipped for daytime operations in arid environments. | ||
+ | }} | ||
+ | {{zeus template faction | ||
+ | | name = KSK (Woodland) | ||
+ | | image = zeus_template_faction_b_german_ksk_woodland.png | ||
+ | | desc = German special forces unit equipped for daytime operations in forested environments. | ||
+ | }} | ||
+ | {{zeus template faction | ||
+ | | name = NATO (Vanilla) | ||
+ | | image = zeus_template_faction_b_nato.png | ||
+ | | desc = Standard NATO force equipped for daytime operations. | ||
+ | }} | ||
+ | {{zeus template faction | ||
+ | | name = NATO (Pacific) | ||
+ | | image = zeus_template_faction_b_nato_pacific.png | ||
+ | | desc = Pacific theatre NATO force equipped for daytime operations. | ||
+ | }} | ||
+ | {{zeus template faction | ||
+ | | name = NATO (Woodland) | ||
+ | | image = zeus_template_faction_b_nato_woodland.png | ||
+ | | desc = European theatre NATO force equipped for daytime operations. | ||
+ | }} | ||
+ | {{zeus template faction | ||
+ | | name = US Army | ||
+ | | image = zeus_template_faction_b_us_army.png | ||
+ | | desc = US Army infantry equipped for daytime operations. | ||
+ | }} | ||
+ | {{zeus template faction | ||
+ | | name = US Army (1960s) | ||
+ | | image = zeus_template_faction_b_us_army_67.png | ||
+ | | desc = 1960s US Army infantry equipped for both daytime and nighttime operations using hand signals and 40mm parachute flares. | ||
+ | }} | ||
+ | </ul> | ||
===OPFOR=== | ===OPFOR=== | ||
− | + | <ul> | |
− | + | {{zeus template faction | |
− | + | | name = CSAT (Vanilla) | |
+ | | image = zeus_template_faction_o_csat.png | ||
+ | | desc = Standard CSAT forces equipped for daytime operations. | ||
+ | }} | ||
+ | {{zeus template faction | ||
+ | | name = CSAT (Urban) | ||
+ | | image = zeus_template_faction_o_csat_urban.png | ||
+ | | desc = Standard CSAT forces equipped for daytime urban operations. | ||
+ | }} | ||
+ | {{zeus template faction | ||
+ | | name = CSAT (Pacific) | ||
+ | | image = zeus_template_faction_o_csat_pacific.png | ||
+ | | desc = Pacific theatre CSAT forces equipped for daytime operations. | ||
+ | }} | ||
+ | {{zeus template faction | ||
+ | | name = Russia (MSV - EMR) | ||
+ | | image = zeus_template_faction_o_ru_msv_emr.png | ||
+ | | desc = | ||
+ | }} | ||
+ | {{zeus template faction | ||
+ | | name = Russia (MSV - TTsKO) | ||
+ | | image = zeus_template_faction_o_ru_msv_ttsko.png | ||
+ | | desc = | ||
+ | }} | ||
+ | {{zeus template faction | ||
+ | | name = Russia (VDV - EMR) | ||
+ | | image = zeus_template_faction_o_ru_vdv_emr.png | ||
+ | | desc = | ||
+ | }} | ||
+ | {{zeus template faction | ||
+ | | name = Russia (VDV - TTsKO) | ||
+ | | image = zeus_template_faction_o_ru_vdv_ttsko.png | ||
+ | | desc = | ||
+ | }} | ||
+ | {{zeus template faction | ||
+ | | name = Spetsnaz (Contact DLC) | ||
+ | | image = zeus_template_faction_o_spetsnaz.png | ||
+ | | desc = Elite Spetsnaz unit, equipped for stealthly nighttime operations. | ||
+ | }} | ||
+ | {{zeus template faction | ||
+ | | name = Takistani Army | ||
+ | | image = zeus_template_faction_o_takistan_army.png | ||
+ | | desc = Regular Takistani Army units. Equipped with old, but effective equipment for daytime operations. | ||
+ | }} | ||
+ | </ul> | ||
===Independent=== | ===Independent=== | ||
− | + | <ul> | |
− | + | {{zeus template faction | |
− | + | | name = AAF (Vanilla) | |
− | + | | image = zeus_template_faction_i_aaf.png | |
+ | | desc = Altis Armed Forces units, equipped for daytime operations. | ||
+ | }} | ||
+ | {{zeus template faction | ||
+ | | name = ION PMC | ||
+ | | image = zeus_template_faction_i_ion.png | ||
+ | | desc = A PMC operating in the Takistan region. Well equipped for daytime operations. | ||
+ | }} | ||
+ | {{zeus template faction | ||
+ | | name = LDF | ||
+ | | image = zeus_template_faction_i_ldf.png | ||
+ | | desc = Units of the Livonian Defence Force, very well equipped for daytime operations. | ||
+ | }} | ||
+ | {{zeus template faction | ||
+ | | name = Royal Army Corps of Sahrani (Desert) | ||
+ | | image = zeus_template_faction_i_racs_desert.png | ||
+ | | desc = Royal Army Corps of Sahrani regular force troops. Equipped for daytime operations in desert environments. | ||
+ | }} | ||
+ | {{zeus template faction | ||
+ | | name = Royal Army Corps of Sahrani (Jungle) | ||
+ | | image = zeus_template_faction_i_racs_jungle.png | ||
+ | | desc = Royal Army Corps of Sahrani regular force troops. Equipped for daytime operations in jungle environments. | ||
+ | }} | ||
+ | {{zeus template faction | ||
+ | | name = Royal Army Corps of Sahrani (Urban) | ||
+ | | image = zeus_template_faction_i_racs_urban.png | ||
+ | | desc = Royal Army Corps of Sahrani regular force troops. Equipped for daytime operations in urban environments. | ||
+ | }} | ||
+ | {{zeus template faction | ||
+ | | name = Royal Army Corps of Sahrani (Woodland) | ||
+ | | image = zeus_template_faction_i_racs_woodland.png | ||
+ | | desc = Royal Army Corps of Sahrani regular force troops. Equipped for daytime operations in forested environments. | ||
+ | }} | ||
+ | {{zeus template faction | ||
+ | | name = Syndikat | ||
+ | | image = zeus_template_faction_i_syndikat.png | ||
+ | | desc = Guerilla fighters from the Tanoa region. Uses a mix of old Soviet and American equipment. | ||
+ | }} | ||
+ | {{zeus template faction | ||
+ | | name = United Nations (CDF - Desert) | ||
+ | | image = zeus_template_faction_i_un_cdf_desert.png | ||
+ | | desc = United Nations peacekeeping forces from Chernarus. Equipped for daytime operations in arid environments. | ||
+ | }} | ||
+ | {{zeus template faction | ||
+ | | name = United Nations (CDF - Forest) | ||
+ | | image = zeus_template_faction_i_un_cdf_forest.png | ||
+ | | desc = United Nations peacekeeping forces from Chernarus. Equipped for daytime operations in forested environments. | ||
+ | }} | ||
+ | {{zeus template faction | ||
+ | | name = United Nations (CDF - Mountain) | ||
+ | | image = zeus_template_faction_i_un_cdf_mountain.png | ||
+ | | desc = United Nations peacekeeping forces from Chernarus. Equipped for daytime operations in mountainous environments. | ||
+ | }} | ||
+ | </ul> | ||
==Changelog== | ==Changelog== | ||
− | ===Version 0. | + | ===Version 0.2.3=== |
− | ==== | + | * Added loadouts for RACS (Desert, Jungle, Urban, and Woodland) |
+ | * Added a function to easily set up the camera for faction preview exporting | ||
+ | |||
+ | ===Version 0.2.2=== | ||
+ | * Updated the XP template to 0.7.1 | ||
+ | * Fixed an issue with the Takistani Army loadouts | ||
+ | * Fixed an issue where US Army vehicle crews has incorrect magazines | ||
+ | * Default respawn timer reduced from 180 to 90 seconds | ||
+ | |||
+ | ===Version 0.2.1=== | ||
+ | * Updated the XP template to 0.6.1 | ||
+ | * Added BLUFOR loadouts for KSK Desert, KSK Woodland, and US Army (1960s) | ||
+ | * Added OPFOR loadouts for Spetsnaz (Contact), and Takistani Army | ||
+ | |||
+ | ===Version 0.2.0=== | ||
* Added loadout support for "Realistic Medical" | * Added loadout support for "Realistic Medical" | ||
− | * Added BLUFOR loadouts for | + | * Added BLUFOR loadouts for US Army, ACR Woodland, and ACR Desert |
− | + | * Added OPFOR loadouts for Russia MSV-EMR, MSV-TTsKO, VDV-EMR, and VDV-TTsKO | |
+ | * Added Independent loadouts for United Nations CDF-Mountain, CDF-Desert, and CDF-Forest | ||
* Fixed an issue where zeus would be forced to respawn on mission start | * Fixed an issue where zeus would be forced to respawn on mission start | ||
− | |||
* Switched radio support from ACRE to TFAR | * Switched radio support from ACRE to TFAR | ||
Latest revision as of 12:57, 19 May 2021
TMTM Zeus Template | |
---|---|
Author | TMTM |
Map | All |
Gamemode | Zeus |
Type | Main Op |
Player Count | 201+3 |
Latest Version | 0.2.3 |
Repository | Dev Hub |
The TMTM Zeus Templates are a collection of mission files that provide a framework for running zeus missions on any map in the TMTM modpack. These missions are designed so that they do not require the use of the Virtual Arsenal for player loadouts. Player loadouts are instead selected by a lobby parameter for each side, reducing the amount of time spent in the mission prep phase.
Faction List
Below is a list of supported factions for each side in the zeus templates.
BLUFOR
-
Army of the Czech Replublic (Desert) Czech military force equipped for daytime operations in arid environments. -
Army of the Czech Replublic (Woodland) Czech military force equipped for daytime operations in forested environments. -
KSK (Desert) German special forces unit equipped for daytime operations in arid environments. -
KSK (Woodland) German special forces unit equipped for daytime operations in forested environments. -
NATO (Vanilla) Standard NATO force equipped for daytime operations. -
NATO (Pacific) Pacific theatre NATO force equipped for daytime operations. -
NATO (Woodland) European theatre NATO force equipped for daytime operations. -
US Army US Army infantry equipped for daytime operations. -
US Army (1960s) 1960s US Army infantry equipped for both daytime and nighttime operations using hand signals and 40mm parachute flares.
OPFOR
-
CSAT (Vanilla) Standard CSAT forces equipped for daytime operations. -
CSAT (Urban) Standard CSAT forces equipped for daytime urban operations. -
CSAT (Pacific) Pacific theatre CSAT forces equipped for daytime operations. -
Russia (MSV - EMR) -
Russia (MSV - TTsKO) -
Russia (VDV - EMR) -
Russia (VDV - TTsKO) -
Spetsnaz (Contact DLC) Elite Spetsnaz unit, equipped for stealthly nighttime operations. -
Takistani Army Regular Takistani Army units. Equipped with old, but effective equipment for daytime operations.
Independent
-
AAF (Vanilla) Altis Armed Forces units, equipped for daytime operations. -
ION PMC A PMC operating in the Takistan region. Well equipped for daytime operations. -
LDF Units of the Livonian Defence Force, very well equipped for daytime operations. -
Royal Army Corps of Sahrani (Desert) Royal Army Corps of Sahrani regular force troops. Equipped for daytime operations in desert environments. -
Royal Army Corps of Sahrani (Jungle) Royal Army Corps of Sahrani regular force troops. Equipped for daytime operations in jungle environments. -
Royal Army Corps of Sahrani (Urban) Royal Army Corps of Sahrani regular force troops. Equipped for daytime operations in urban environments. -
Royal Army Corps of Sahrani (Woodland) Royal Army Corps of Sahrani regular force troops. Equipped for daytime operations in forested environments. -
Syndikat Guerilla fighters from the Tanoa region. Uses a mix of old Soviet and American equipment. -
United Nations (CDF - Desert) United Nations peacekeeping forces from Chernarus. Equipped for daytime operations in arid environments. -
United Nations (CDF - Forest) United Nations peacekeeping forces from Chernarus. Equipped for daytime operations in forested environments. -
United Nations (CDF - Mountain) United Nations peacekeeping forces from Chernarus. Equipped for daytime operations in mountainous environments.
Changelog
Version 0.2.3
- Added loadouts for RACS (Desert, Jungle, Urban, and Woodland)
- Added a function to easily set up the camera for faction preview exporting
Version 0.2.2
- Updated the XP template to 0.7.1
- Fixed an issue with the Takistani Army loadouts
- Fixed an issue where US Army vehicle crews has incorrect magazines
- Default respawn timer reduced from 180 to 90 seconds
Version 0.2.1
- Updated the XP template to 0.6.1
- Added BLUFOR loadouts for KSK Desert, KSK Woodland, and US Army (1960s)
- Added OPFOR loadouts for Spetsnaz (Contact), and Takistani Army
Version 0.2.0
- Added loadout support for "Realistic Medical"
- Added BLUFOR loadouts for US Army, ACR Woodland, and ACR Desert
- Added OPFOR loadouts for Russia MSV-EMR, MSV-TTsKO, VDV-EMR, and VDV-TTsKO
- Added Independent loadouts for United Nations CDF-Mountain, CDF-Desert, and CDF-Forest
- Fixed an issue where zeus would be forced to respawn on mission start
- Switched radio support from ACRE to TFAR
Version 0.1.3
- Added additional loadouts
Version 0.1.2
- Added additional loadouts
Version 0.1.1
- Bug fixes
Version 0.1.0
- Initial WIP version