Difference between revisions of "Finding Nemo"
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| type ={{type_main_op}} | | type ={{type_main_op}} | ||
| playercount =64+2 | | playercount =64+2 | ||
− | | version =Version | + | | version =Version 5.0 |
| repository =? | | repository =? | ||
}} | }} | ||
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==Assets== | ==Assets== | ||
− | *x6 | + | *x6 V-22 Osprey respawn transport, resupply transport, and "ST" transport and recovery (no respawns) |
− | * | + | *x6 Secret transports (no respawns) |
*x6 Ammo, Repair, Refuel Containers | *x6 Ammo, Repair, Refuel Containers | ||
*x5 MI-24G (no respawns) | *x5 MI-24G (no respawns) | ||
− | * | + | *x6 RG-31 Nyala M2 GC(no respawns) |
− | |||
*x1 Taru pod (respawn vehicle) | *x1 Taru pod (respawn vehicle) | ||
+ | |||
+ | ==Version 8== | ||
+ | Canned some things and moved OBJ around. | ||
+ | |||
+ | ==Version 7== | ||
+ | *Added TFAR towers | ||
+ | |||
+ | ==Version 6== | ||
+ | *Fixed issues auditor has with loadouts | ||
+ | |||
+ | ==Version 5== | ||
+ | *Took an OBJ away | ||
+ | *changed some loadouts | ||
+ | *added some stuff | ||
==Version 4== | ==Version 4== | ||
+ | *updated custom script | ||
==Version 3== | ==Version 3== |
Latest revision as of 21:49, 11 January 2021
Finding Nemo | |
---|---|
Author | Spark55 |
Map | Gulfcoast Islands |
Gamemode | COOP |
Type | Main Op |
Player Count | 64+2 |
Latest Version | Version 5.0 |
Repository | ? |
“ | Have you seen my son? | „ |
~ Marlin |
Description
The Meme Team Marines have been tasked with finding "Nemo" on the Russian controlled Island of Gulfcoast. We have been given special equipment and support from the United States and other countries to carry out this mission because they want plausible deniability. There are some other reasons why we have accepted this job but I wont go into the details until we are about to start this mission.
Assets
- x6 V-22 Osprey respawn transport, resupply transport, and "ST" transport and recovery (no respawns)
- x6 Secret transports (no respawns)
- x6 Ammo, Repair, Refuel Containers
- x5 MI-24G (no respawns)
- x6 RG-31 Nyala M2 GC(no respawns)
- x1 Taru pod (respawn vehicle)
Version 8
Canned some things and moved OBJ around.
Version 7
- Added TFAR towers
Version 6
- Fixed issues auditor has with loadouts
Version 5
- Took an OBJ away
- changed some loadouts
- added some stuff
Version 4
- updated custom script
Version 3
- Added custom images
- Added custom spawn script
Version 2
- Changed the Zeus to virtual entity
- Edited vehicles
- Edited Loadouts
- Edited briefing
- Edited supplies
Version 1
- Finally fixed and audited