Difference between revisions of "Resolute Deliverance"
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*Initial Release | *Initial Release | ||
===Version 1.1=== | ===Version 1.1=== | ||
− | + | *Increased the number of enemies and static weapons | |
− | + | *Replaced SF humvees with regular 50. humvees | |
3. Replaced frag rounds from player AT with more HEAT | 3. Replaced frag rounds from player AT with more HEAT | ||
4. Gave APC commanders bigger backpacks and toolkits | 4. Gave APC commanders bigger backpacks and toolkits | ||
6. Added one more objective | 6. Added one more objective | ||
7. Used Hide Garbage Clutter module to improve performance. | 7. Used Hide Garbage Clutter module to improve performance. |
Revision as of 23:09, 5 January 2023
Resolute Deliverance | |
---|---|
Author | Nexus |
Map | Template:Map mutambara |
Gamemode | COOP |
Type | Main Op |
Player Count | 47+3 |
Latest Version | 1.0 |
Repository | n/a |
“ | Remember, we're here to prevent war crimes, not cause them. | „ |
Description
Recently, UN peacekeepers were forced to leave the region of Mumtambara, and due to their hasty withdrawal, some things were left behind. A UN detachment has been sent to tie up loose ends before leaving the area.
Aditional Notes
- Requires Western Sahara CDLC
- The Marshalls have a damage handler that allows them to be disabled but not destroyed.
- Vehicles do not respawn including the respawn vehicle
- Players resupply at designated spots on the map
Assets
- 2x MSE-3 Marid (unarmed) Respawn Vehicle
- 2x AMV-7 Marshall (HMG)
- 3x M1025 Humvee (M2)
- 3x M1038 Tansport Humvee
Changelog
Version 1.0
- Initial Release
Version 1.1
- Increased the number of enemies and static weapons
- Replaced SF humvees with regular 50. humvees
3. Replaced frag rounds from player AT with more HEAT 4. Gave APC commanders bigger backpacks and toolkits 6. Added one more objective 7. Used Hide Garbage Clutter module to improve performance.