Difference between revisions of "Cook Off"

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| author = Athena
 
| author = Athena
 
| map = {{Livonia}}
 
| map = {{Livonia}}
| gamemode = {{mode_coop}}
+
| gamemode = {{mode_cotvt}}
 
| type = {{type_main_op}}
 
| type = {{type_main_op}}
 
| playercount = 52v8+2
 
| playercount = 52v8+2

Revision as of 19:01, 27 May 2023

Cook Off
Faceface.png
Author Athena
Map Template:Livonia
Gamemode COTvT
Type Main Op
Player Count 52v8+2
Latest Version 1.0.2
Repository None


Constructing and customizing a mech may seem daunting at first, but broken down into steps it’s much simpler than it seems.
1. Start by picking a FRAME from the licenses available to you. The FRAME gives your mech its base statistics. At LL0, you only have access to the GMS-SP1 Everest.
2. Add bonuses from your mech skills. At LL0, your character starts with two points to spend on mech skills.
▪ HULL: + 2 HP/point; +1 REPAIR CAP/2 points.
▪ AGILITY: +1 EVASION/point; +1 SPEED/2 points.
▪ SYSTEMS: +1 TECH ATTACK and E-DEFENSE/point; +1 SP/2 points.
▪ ENGINEERING: +1 HEAT CAP/point; +1 use for limited gear/2 points.
3. Add GRIT to your mech’s HP, SP, attack rolls, and SAVE TARGET. You get your first point of GRIT at LL1.
4. Pick weapons and allocate them to your FRAME’S available mounts. Unless they have the Unique tag, you can take weapons more than once. At LL0, you can only choose from the GMS weapon list.
5. Choose systems up to your SP. Unless they have the unique tag, you can take systems more than once. At LL0, you can only choose from the GMS systems list.
6. Write down your core bonuses, if any. You choose your first core bonus at LL3.
7. Write down your relevant talents. At LL0, you have three rank I talents. With that, you’re done!
~ Lancer: Core Rulebook, page 35


Description

The PAYDAY gang cooks meth in the forests of Livonia.

Slots

PAYDAY Gang
Command
Mastermind
Cook (UAV Operator)
Squads (4x)
Capo
Medic
Team (2x/squad)
Underboss
RPK Gunner
Rifleman (2x)


FBI HRT
Hostage Rescue Team Lead
HRT Rifleman (UAV Operator)
HRT Breacher
HRT Medic
HRT Rifleman (4x)

Assets

PAYDAY Gang
2x Transport Van
8x Remote Designators (bag)
3x AR-2 Darter
1x MK30A Autonomous HMG
FBI HRT
1x SUV
2x Offroad
Further assets available as requisition

Changelog

Version 1.0.2

  • Tightened up the 'starts mission' cook-meth trigger. Should be harder to activate accidentally.
  • Improved briefing, added barebones zeus brief. BLUFOR no longer told to 'annoy the shit out of' main player force
  • OPFOR now spawns with correct tracer mags in guns
  • House looks slightly more like a crack shack

Version 1.0.1

  • Deleted rogue OPFOR unit that should not have been there

Version 1.0.0

  • Suffer.