Difference between revisions of "Defenders of Chernarus"

From TMTM Wiki
Jump to navigation Jump to search
Line 24: Line 24:
 
In general, unarmed assets will respawn but armed ones will not.
 
In general, unarmed assets will respawn but armed ones will not.
  
===== Aditionally, nearby CDF assets include:=====
+
==== Aditionally, nearby CDF assets include: ====
 
* 1x Command BRDM-2
 
* 1x Command BRDM-2
 
* 2+x T-72s
 
* 2+x T-72s

Revision as of 01:00, 20 March 2020

Defenders of Chernarus
Author PetGhost
Map Chernarus (Summer)
Gamemode COOP
Type Main Op
Player Count 64+3
Latest Version 1.2
Repository https://dev.tmtm.gg/petghost/defenders-of-chenaurus


Description

Zeus defense mission with AI controlled CDF allies. CDF Commander slot is a Zeus and should focus on controlling CDF assets. If the CDF commander dies, you fail the mission. 2 additional Zeus slots are for spawning enemy waves and extra objectives

Assets

  • 14x Unarmed M1151s
  • 4x MTVR Transport Trucks (Mobile Respawns)
  • 3x M1151s with M2s
  • 2x M1167 TOW-2

In general, unarmed assets will respawn but armed ones will not.

Aditionally, nearby CDF assets include:

  • 1x Command BRDM-2
  • 2+x T-72s
  • 1+x ZSU-23-4
  • 3x Logistics Kamaz Trucks
  • 1x Unarmed BMP-2 Ambulance

Changelog

Version 1.2

Headless client fixes

Version 1.1

trenchgun audit fixes, spelling and loadouts

Version 1

  • First release