Difference between revisions of "Vagabonds in Virolahti"
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*Reorganized location of players, vehicles and supply crates at spawn | *Reorganized location of players, vehicles and supply crates at spawn | ||
*Fixed player loadouts (Replaced Ciras Olive vests with Armatus Plate Carriers, Combat Life Savers should no longer spawn with toolkits) | *Fixed player loadouts (Replaced Ciras Olive vests with Armatus Plate Carriers, Combat Life Savers should no longer spawn with toolkits) | ||
+ | *Assault Packs added to backpack-less slots and to limited arsenal | ||
*Vanilla radio and GPS items added to limited arsenal to prevent items in related slots from vanishing when opening limited arsenal | *Vanilla radio and GPS items added to limited arsenal to prevent items in related slots from vanishing when opening limited arsenal | ||
*Changed A-164 Wipeout pylon loadouts (4 Scalpel 3x, 2 Macer 3x, 4 GBU-12) | *Changed A-164 Wipeout pylon loadouts (4 Scalpel 3x, 2 Macer 3x, 4 GBU-12) |
Revision as of 03:33, 10 August 2020
Vagabonds in Virolahti | |
---|---|
Author | Asian |
Map | Virolahti |
Gamemode | COOP |
Type | Side Op |
Player Count | 56+2 |
Latest Version | v1.3 |
Repository |
“ | I made a thing. It has planes. | „ |
~ Asian |
Description
A rogue detachment of Russian forces invaded Virolahti on their own. A team of American special forces are dispatched to eliminate them.
Assets
- 16x Prowlers (Unarmed)
- 1x Strider (Unarmed - Command Vehicle)
- 2x A-164 Wipeouts
Changelog
(Awaiting Completion and Audit) Version 2.0
- Added 4x Prowlers (Unarmed)
- Removed 2x Engineers from Command Squad and created a Logistics Squad w/ 6 slots
- Added 2x HEMTT Transport (Covered)
- Reorganized location of players, vehicles and supply crates at spawn
- Fixed player loadouts (Replaced Ciras Olive vests with Armatus Plate Carriers, Combat Life Savers should no longer spawn with toolkits)
- Assault Packs added to backpack-less slots and to limited arsenal
- Vanilla radio and GPS items added to limited arsenal to prevent items in related slots from vanishing when opening limited arsenal
- Changed A-164 Wipeout pylon loadouts (4 Scalpel 3x, 2 Macer 3x, 4 GBU-12)
- Revamped enemy contact and fortifications
Version 1.3
Choice of Mk 16 and Mk 17 rifles (plus variants) added to the limited arsenal.
Version 1.2
Slots were redone to make squads 10-man again. Marksmen were removed.
Version 1.1
I don't remember what I changed
Version 1.0
Initial Release