Difference between revisions of "Convoy Op 2"
Jump to navigation
Jump to search
m |
m |
||
Line 17: | Line 17: | ||
*Form a convoy, secure assets and elements along the way and assault one last obj | *Form a convoy, secure assets and elements along the way and assault one last obj | ||
*If you die, you'll get respawned at the last stop of the convoy before the last obj | *If you die, you'll get respawned at the last stop of the convoy before the last obj | ||
+ | *Vics don't respawn | ||
*Requires WS for the vehicles and uniforms | *Requires WS for the vehicles and uniforms | ||
Revision as of 15:02, 18 February 2022
Convoy Op 2 | |
---|---|
Author | Sk8terboi |
Map | Dingor |
Gamemode | COOP |
Type | Sunday Op |
Player Count | 51+3 |
Latest Version | 1.0.0 |
Repository | Supository |
“ | I LOVE CONVOY OPS I LOVE CONVOY OPS I LOVE CONVOY OPS I LOVE CONVOY OPS I LOVE CONVOY OPS I LOVE CONVOY OPS I LOVE CONVOY OPS I LOVE CONVOY OPS I LOVE CONVOY OPS I LOVE CONVOY OPS I LOVE CONVOY OPS I LOVE CONVOY OPS I LOVE CONVOY OPS I LOVE CONVOY OPS I LOVE CONVOY OPS I LOVE CONVOY OPS I LOVE CONVOY OPS | „ |
~ 1 Chev MM |
Description
- Convoy Op
- 20% of the slots are part of the initial convoy. The rest will need to get picked up/fixed
- Form a convoy, secure assets and elements along the way and assault one last obj
- If you die, you'll get respawned at the last stop of the convoy before the last obj
- Vics don't respawn
- Requires WS for the vehicles and uniforms
Assests
Initial Convoy
- 1x Hunter (M134)
- 1x ATGM Marshall
- 3x Logi Vics
Defense Team
- 1x 50. Marshall
- 1x AA Vic
Scattered Teams
- 1x Mortar Marshall
- 1x 50. Marshall
- 2x Hunters
- 1x ATGM Static
Changelog
Version 1.0.0
- Inital Release