Difference between revisions of "Resolute Deliverance"
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| type = {{type_main_op}} | | type = {{type_main_op}} | ||
| playercount = 47+3 | | playercount = 47+3 | ||
− | | version = 1. | + | | version = 1.1 |
| repository = n/a | | repository = n/a | ||
}} | }} |
Latest revision as of 19:59, 6 July 2023
Resolute Deliverance | |
---|---|
Author | Nexus |
Map | Template:Map mutambara |
Gamemode | COOP |
Type | Main Op |
Player Count | 47+3 |
Latest Version | 1.1 |
Repository | n/a |
“ | Remember, we're here to prevent war crimes, not cause them. | „ |
Description
Recently, UN peacekeepers were forced to leave the region of Mumtambara, and due to their hasty withdrawal, some things were left behind. A UN detachment has been sent to tie up loose ends before leaving the area.
Aditional Notes
- Requires Western Sahara CDLC
- The Marshalls have a damage handler that allows them to be disabled but not destroyed.
- Vehicles do not respawn including the respawn vehicle
- Players resupply at designated spots on the map
Assets
- 2x MSE-3 Marid (unarmed) Respawn Vehicle
- 2x AMV-7 Marshall (HMG)
- 3x M1025 Humvee (M2)
- 3x M1038 Tansport Humvee
Changelog
Version 1.0
- Initial Release
Version 1.1
- Increased the number of enemies and static weapons
- Replaced SF humvees with regular 50. humvees
- Replaced frag rounds from player AT with more HEAT
- Gave APC commanders bigger backpacks and toolkits
- Added one more objective
- Used Hide Garbage Clutter module to improve performance.