Difference between revisions of "Hunger of the Pine"
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===Version 2.0=== | ===Version 2.0=== | ||
− | - removed TFAR | + | - removed TFAR<br> |
− | - removed zombies | + | - removed zombies<br> |
− | + added more anomaly spawns | + | + added more anomaly spawns<br> |
− | + added ACRE support | + | + added ACRE support<br> |
− | + added ACRE babel support | + | + added ACRE babel support<br> |
− | + made two riflemen and command medic on each team into translators | + | + made two riflemen and command medic on each team into translators<br> |
− | + made two riflemen into each team into RTO | + | + made two riflemen into each team into RTO<br> |
− | + reduced ending timer | + | + reduced ending timer<br> |
− | + made parts of briefing more clear | + | + made parts of briefing more clear<br> |
− | + adjusted loadouts for new medical | + | + adjusted loadouts for new medical<br> |
− | + changed BLUFOR mags from RHS to CUP | + | + changed BLUFOR mags from RHS to CUP<br> |
− | + fixed locality issue with light puzzle | + | + fixed locality issue with light puzzle<br> |
− | + added reset button to light puzzle | + | + added reset button to light puzzle<br> |
− | + added hc support for 3 headless clients | + | + added hc support for 3 headless clients<br> |
===Version 1.0=== | ===Version 1.0=== | ||
Initial Release | Initial Release |
Revision as of 15:28, 18 April 2020
Hunger of the Pine | |
---|---|
Author | Trenchgun |
Map | Livonia |
Gamemode | TVT |
Type | Main Op |
Player Count | 52 |
Latest Version | v1.2 |
Repository | None |
“ | Enter the Nadbor Exclusion Zone. | „ |
~ Loading Screen |
Description
Two teams investigate a disturbance at the Vostok Research Station inside the Nadbor Exclusion Zone.
Assets
- 3x SUVs
- 4x Trucks
- 6x GAZs
Changelog
Version 2.1
+ changed medical settings to PID off/Revive off equivalents
Version 2.0
- removed TFAR
- removed zombies
+ added more anomaly spawns
+ added ACRE support
+ added ACRE babel support
+ made two riflemen and command medic on each team into translators
+ made two riflemen into each team into RTO
+ reduced ending timer
+ made parts of briefing more clear
+ adjusted loadouts for new medical
+ changed BLUFOR mags from RHS to CUP
+ fixed locality issue with light puzzle
+ added reset button to light puzzle
+ added hc support for 3 headless clients
Version 1.0
Initial Release