Difference between revisions of "Black Night Red Sand"

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===v1.0===
 
===v1.0===
 
Initial release
 
Initial release
 +
===v1.0.1===
 +
*Added more infantry and armored QRFs, changed positions of existing QRFs
 +
*Edited loadouts for drones, changed from 2 Greyhawks to 1 and 1 UCAV Sentinel
 +
*Added Darters for passive surveillance
 +
*Made Hummingbird helicopters into medical vehicles, should enable stitching

Revision as of 15:46, 26 April 2020

Black Night Red Sand
Mission blacknightredsand.png
Author Microwave
Map Fallujah
Gamemode COOP
Type Side Op
Player Count 25
Latest Version v1.0
Repository


Goons in the Desert, Shots in the Dark
~ Loading Screen

Description

The nation of Iraq has further destabilized since the regime change. The countryside is infested with insurgent groups and militants looking to carve up the territory. Even after the defeat of the Islamic State, its shadow still haunts the nation. A recent development in the city of Fallujah saw one of those IS remnants, a militia calling itself the Shadow Emirate, has seized control of the city. Iraqi security forces were pushed out of the city and cannot resolve the situation. A PMC in the area, Cold Harbor, has deployed one of its divisions, the Tactical Movement and Target Management unit (TMTM), to the city. Without any chance for backup, and heavily outnumbered, the operators will be relying solely on technological superiority, stealth and speed to cripple the back of the Shadow Emirate. (Note: There are NO respawns for this mission).

Assets

  • x1 MQ-4A Greyhawk UAV
  • x1 UCAV Sentinel
  • x2 AR-2 Darter
  • x5 MH-9 Hummingbird (No Respawn)

Changelog

v1.0

Initial release

v1.0.1

  • Added more infantry and armored QRFs, changed positions of existing QRFs
  • Edited loadouts for drones, changed from 2 Greyhawks to 1 and 1 UCAV Sentinel
  • Added Darters for passive surveillance
  • Made Hummingbird helicopters into medical vehicles, should enable stitching