Frini, My Beloved
Revision as of 09:58, 22 September 2021 by Sk8terboi87 (76561198044401063) (talk | contribs)
Frini, My Beloved | |
---|---|
Author | Sk8terboi |
Map | Altis |
Gamemode | COOP |
Type | Sunday Op |
Player Count | 54+3 |
Latest Version | 1.3.0 |
Repository | Supository |
“ | I hate the antichrist- | „ |
~ Shizeni |
Description
UN forces are starting to mobilize themselves against our peaceful community of heavely armed schizos supported by a platoon of Spetnaz
Zeus Notes
- The first attack wave is planned to move 15m after the mission start, any subsequent attack will need to be spawned in by you
- Depending on the amount of defenders, the first wave might need to be trimmed out
- Attack objectives are intended to be engaged by a full squad, depending on who is assaulting what, recommend you lower the amount of contacts
- Each FOB are based on !alive triggers, be careful as to not delete one of them, they should be guarisonned
- Once the task "Escape" activates, fly the Mi-6 from the shit island and extract the lads, if 2nd zeus is persent, use the Ka-50 to kill UN cunts
Assests
- 3xAT Quilins (Spetnaz)
Changelog
Version 1.3.0
- New objective "Escape"
- Switched spawn timer 240 -> 300
- Added dynamic contact on the outskits of objectives
- Added a 2nd wave of attackers to be moved by zoos
- Updated flares to illumination variants
- Reporter got a map
- Added multiple spotlights
- Added multiple buildings
- Added some more hidden assets
- Shuffled the arty objectives's boomboom's locations
- Spetnaz vics have had their cargo changed to 10
Version 1.2.1
- Minor Dynamic Sim changes
Version 1.2.0
- "Fixed" XPT Loadouts
Version 1.0.0
- Inital Release