Modpack Changelog

From TMTM Wiki
Revision as of 10:02, 10 February 2020 by Superxpdude (talk | contribs)
Jump to navigation Jump to search

This page contains a history of changelogs for the TMTM modpack. These changelogs are not guaranteed to be 100% complete, and may have minor inaccuracies.

Version 2002.01 (WIP)

FIXED

  • Fallujah - Fixed an error when destroying any building for the first time

Updated/Improved

  • Achilles - Updated to 1.3.0

Version 2002 (Released 2020-02-04)

ADDED

  • TMTM ACRE Zeus Mod - Provides ACRE radio actions for zeus

FIXED

  • ACE Medical - Fixed an issue where only medics could use IV bags
  • Enhanced Movement - Fixed an issue where players could get stuck at a slow animation speed

Version 2001 (Released 2020-01-27)

ADDED

  • ACRE2
  • Chemical Warfare Mod (Gasmasks only)
  • Enhanced Movement
  • FHQ Accessories TMTM Compat (Hides redundant accessories)
  • Interiors for CUP
  • Lesh's Towing Mod
  • Pike Mini Missiles
  • Project Livonia Retextures

FIXED

  • CTAB - Helmet camera no longer prevents mine detectors from working

UPDATED/IMPROVED

  • ACE3 - Updated to version 3.13.0 (Medical Rewrite)
  • CTAB - Reduced mass of helmet camera
  • Mirage - Updated the "Heal Unit" command to work with the new ACE medical rewrite
  • TMTM Carry Capacity - Renamed to TMTM Stamina
  • Trenchpack - Updated to 2.0.0

REMOVED

  • Advanced Garbage Collector (Caused more issues than it solved)
  • AVON FM12 (License does not permit modification or redistribution)
  • HLC AK, M14, M16, M60, MG3, SAW, and HK416 packs (CUP and RHS contain better versions of these weapons)
  • KSK2035 (Redundant due to CUP updates)
  • TFAR (Replaced with ACRE)