Carrier Jazz

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Revision as of 22:10, 20 April 2020 by Ben (Petghost) (talk | contribs)
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Carrier Jazz
Author PetGhost
Map Altis
Gamemode COOP
Type Main Op
Player Count 117+3
Latest Version 3.0
Repository https://dev.tmtm.gg/petghost/carrier-jazz


Now with 100% more objectives and 100% less jets
~ Mission Loading Screen

Description

Airborne NATO infantry hunt the AAF's newest MBTs. Kill all eight to win.

Assets

Each infantry squad has an attached Titan MPRL specialist and Ghost Hawk transport helicopter. Command teams have MH-9 Hummingbirds.

Changelog

V3.0

  • Basically a new mission
  • Has objectives
  • Hopefully less terrible?

Version 2.4.1

  • Renamed to ZEUS instead of COOP
  • Added a note about respawns to comply with the "rapid respawns" rule. Zeus should ensure a respawn point is always close to their squad. A command APC is probably the best idea, or maybe one for each squad

Version 2.3

  • Removed LHD
  • Updated to XPTemplate 0.5.3 and updated loadouts for new ACE Medical

Version 2.2

Version 1b

  • Backport to the old modpack and TFAR

Version 2.1

  • Fixed respawn timers again

Version 2.0

  • Remade from scratch from the same idea. No more pre-placed objectives

Version 1.2

  • Fixed respawn timer

Version 1.1

  • A few logic and loadout changes
  • Added more crewmen slots
  • Removed JSRS dependency

Version 1

  • First release