Difference between revisions of "Convoy Op 2"

From TMTM Wiki
Jump to navigation Jump to search
(Created page with "{{Mission | name = Convoy Op 2 | image = Mission convoy2.jpg | author = Sk8terboi | map = {{map_dingor}} | gamemode = {{mode_coop}} | type = {{type_sunday_op}} | playercount =...")
 
m
Line 14: Line 14:
 
==Description==
 
==Description==
 
*Convoy Op
 
*Convoy Op
*30% of the slots are part of the initial convoy. The rest will need to get picked up/fixed
+
*20% of the slots are part of the initial convoy. The rest will need to get picked up/fixed
 
*Form a convoy, secure assets and elements along the way and assault one last obj
 
*Form a convoy, secure assets and elements along the way and assault one last obj
 
*If you die, you'll get respawned at the last stop of the convoy before the last obj
 
*If you die, you'll get respawned at the last stop of the convoy before the last obj

Revision as of 16:01, 18 February 2022

Convoy Op 2
Author Sk8terboi
Map Dingor
Gamemode COOP
Type Sunday Op
Player Count 51+3
Latest Version 1.0.0
Repository Supository


I LOVE CONVOY OPS I LOVE CONVOY OPS I LOVE CONVOY OPS I LOVE CONVOY OPS I LOVE CONVOY OPS I LOVE CONVOY OPS I LOVE CONVOY OPS I LOVE CONVOY OPS I LOVE CONVOY OPS I LOVE CONVOY OPS I LOVE CONVOY OPS I LOVE CONVOY OPS I LOVE CONVOY OPS I LOVE CONVOY OPS I LOVE CONVOY OPS I LOVE CONVOY OPS I LOVE CONVOY OPS
~ 1 Chev MM

Description

  • Convoy Op
  • 20% of the slots are part of the initial convoy. The rest will need to get picked up/fixed
  • Form a convoy, secure assets and elements along the way and assault one last obj
  • If you die, you'll get respawned at the last stop of the convoy before the last obj
  • Requires WS for the vehicles and uniforms

Assests

Initial Convoy

  • 1x Hunter (M134)
  • 1x ATGM Marshall
  • 3x Logi Vics

Defense Team

  • 1x 50. Marshall
  • 1x AA Vic

Scattered Teams

  • 1x Mortar Marshall
  • 1x 50. Marshall
  • 2x Hunters
  • 1x ATGM Static

Changelog

Version 1.0.0

  • Inital Release