Difference between revisions of "Convoy Op 2"

From TMTM Wiki
Jump to navigation Jump to search
(Created page with "{{Mission | name = Convoy Op 2 | image = Mission convoy2.jpg | author = Sk8terboi | map = {{map_dingor}} | gamemode = {{mode_coop}} | type = {{type_sunday_op}} | playercount =...")
 
m
 
(6 intermediate revisions by the same user not shown)
Line 1: Line 1:
 
{{Mission
 
{{Mission
 
| name = Convoy Op 2
 
| name = Convoy Op 2
| image = Mission convoy2.jpg
+
| image = Mission convoy2.png
 
| author = Sk8terboi
 
| author = Sk8terboi
 
| map = {{map_dingor}}
 
| map = {{map_dingor}}
Line 14: Line 14:
 
==Description==
 
==Description==
 
*Convoy Op
 
*Convoy Op
*30% of the slots are part of the initial convoy. The rest will need to get picked up/fixed
+
*20% of the slots are part of the initial convoy. The rest will need to get picked up/fixed
 
*Form a convoy, secure assets and elements along the way and assault one last obj
 
*Form a convoy, secure assets and elements along the way and assault one last obj
 
*If you die, you'll get respawned at the last stop of the convoy before the last obj
 
*If you die, you'll get respawned at the last stop of the convoy before the last obj
 +
*Vics don't respawn
 
*Requires WS for the vehicles and uniforms
 
*Requires WS for the vehicles and uniforms
  
 +
==Slots==
 +
===Initial Convoy===
 +
*Command (x3 Man)
 +
*Logi (x5 Man)
 +
*APC (x3 Man)
 +
===Defense Team===
 +
*Squad (x8 Man)
 +
*50. APC (x3 Man)
 +
*AA APC (x3 Man)
 +
===Scattered Teams===
 +
*Squad (x8 Man)
 +
*50. APC (x3 Man)
 +
*Mortar APC (x3 Man)
 +
*Drone Team (x4 Man)
 +
*ATGM Recon (x4 Man)
 +
*Sniper Recon (x4 Man)
 +
===Zeus===
 +
*Zeus (3x Chads)
 
==Assests==
 
==Assests==
 
===Initial Convoy===
 
===Initial Convoy===
Line 30: Line 49:
 
*1x Mortar Marshall
 
*1x Mortar Marshall
 
*1x 50. Marshall
 
*1x 50. Marshall
*2x Hunters
+
*3x Hunters
 
*1x ATGM Static
 
*1x ATGM Static
  

Latest revision as of 20:17, 18 February 2022

Convoy Op 2
Mission convoy2.png
Author Sk8terboi
Map Dingor
Gamemode COOP
Type Sunday Op
Player Count 51+3
Latest Version 1.0.0
Repository Supository


I LOVE CONVOY OPS I LOVE CONVOY OPS I LOVE CONVOY OPS I LOVE CONVOY OPS I LOVE CONVOY OPS I LOVE CONVOY OPS I LOVE CONVOY OPS I LOVE CONVOY OPS I LOVE CONVOY OPS I LOVE CONVOY OPS I LOVE CONVOY OPS I LOVE CONVOY OPS I LOVE CONVOY OPS I LOVE CONVOY OPS I LOVE CONVOY OPS I LOVE CONVOY OPS I LOVE CONVOY OPS
~ 1 Chev MM

Description

  • Convoy Op
  • 20% of the slots are part of the initial convoy. The rest will need to get picked up/fixed
  • Form a convoy, secure assets and elements along the way and assault one last obj
  • If you die, you'll get respawned at the last stop of the convoy before the last obj
  • Vics don't respawn
  • Requires WS for the vehicles and uniforms

Slots

Initial Convoy

  • Command (x3 Man)
  • Logi (x5 Man)
  • APC (x3 Man)

Defense Team

  • Squad (x8 Man)
  • 50. APC (x3 Man)
  • AA APC (x3 Man)

Scattered Teams

  • Squad (x8 Man)
  • 50. APC (x3 Man)
  • Mortar APC (x3 Man)
  • Drone Team (x4 Man)
  • ATGM Recon (x4 Man)
  • Sniper Recon (x4 Man)

Zeus

  • Zeus (3x Chads)

Assests

Initial Convoy

  • 1x Hunter (M134)
  • 1x ATGM Marshall
  • 3x Logi Vics

Defense Team

  • 1x 50. Marshall
  • 1x AA Vic

Scattered Teams

  • 1x Mortar Marshall
  • 1x 50. Marshall
  • 3x Hunters
  • 1x ATGM Static

Changelog

Version 1.0.0

  • Inital Release