Difference between revisions of "Middle Management"

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All Assets Respawn.
 
All Assets Respawn.
 
Ground : <br/>
 
Ground : <br/>
Cars: <br/>
+
:Cars: <br/>
4x MK19 Humvees {2+3} <br/>
+
::4x MK19 Humvees {2+3} <br/>
4x M2 Humvees {2+3} <br/>
+
::4x M2 Humvees {2+3} <br/>
4x M240 Humvees {2+3} <br/>
+
::4x M240 Humvees {2+3} <br/>
1x Ammo Humvee {1+2} <br/>
+
::1x Ammo Humvee {1+2} <br/>
1x Repair Humvee {1+2} <br/>
+
::1x Repair Humvee {1+2} <br/>
4x Towing Tractor {1} <br/>
+
::4x Towing Tractor {1} <br/>
Trucks: <br/>
+
:Trucks: <br/>
5x MTVR {1+12} <br/>
+
::5x MTVR {1+12} <br/>
4x MTVR Repair {1+2} <br/>
+
::4x MTVR Repair {1+2} <br/>
4x MTVR Refuel {1+2} <br/>
+
::4x MTVR Refuel {1+2} <br/>
4x MTVR Ammo {1+2} <br/>
+
::4x MTVR Ammo {1+2} <br/>
APCs: <br/>
+
:APCs: <br/>
1x Command Bradley IFV (Laser Designator) {3+6} <br/>
+
::1x Command Bradley IFV (Laser Designator) {3+6} <br/>
4x Bradley IFV (AT) {3+6} <br/>
+
::4x Bradley IFV (AT) {3+6} <br/>
2x LAV M240 {3+6} <br/>
+
::2x LAV M240 {3+6} <br/>
2x AAV {3+14} <br/>
+
::2x AAV {3+14} <br/>
Tanks: <br/>
+
:Tanks: <br/>
4x Abrams {3+1} <br/>
+
::4x Abrams {3+1} <br/>
2x M60A3s {3+6} <br/>
+
::2x M60A3s {3+6} <br/>
Statics: <br/>
+
:Statics: <br/>
1x VLS (~4x Cruise Missiles) {1} <br/>
+
::1x VLS (~4x Cruise Missiles) {1} <br/>
1x Radar {1} <br/>
+
::1x Radar {1} <br/>
 
<br/> Air : <br/>
 
<br/> Air : <br/>
Planes: <br/>
+
:Planes: <br/>
4x A-10A Thunderbolt IIs (GBU+Clusters+AGM) {1} <br/>
+
::4x A-10A Thunderbolt IIs (GBU+Clusters+AGM) {1} <br/>
1x C-130J {2+60} <br/>
+
::1x C-130J {2+60} <br/>
Helicopters: <br/>
+
:Helicopters: <br/>
2x AH-1 Cobras (AGM + Rockets) {2} <br/>
+
::2x AH-1 Cobras (AGM + Rockets) {2} <br/>
2x AH-64D Apache (AGM + Rockets) {2} <br/>
+
::2x AH-64D Apache (AGM + Rockets) {2} <br/>
2x CH 47 (LOGI ONLY) {3+24} <br/>
+
::2x CH 47 (LOGI ONLY) {3+24} <br/>
1x CH 53E VIV (LOGI ONLY can carry 2x humvees inside) {2} <br/>
+
::1x CH 53E VIV (LOGI ONLY can carry 2x humvees inside) {2} <br/>
The CH 53E VIV / CH 47s can slingload the LAVs, Humvees, and the MTVRs <br/>
+
::The CH 53E VIV / CH 47s can slingload the LAVs, Humvees, and the MTVRs <br/>
They are also repair/rearm/refuel sites <br/>
+
::They are also repair/rearm/refuel sites <br/>
 
<br/> Sea : <br/>
 
<br/> Sea : <br/>
Boats: <br/>
+
:Boats: <br/>
2x LCU Transports (VIV capable) {1+51} <br/>
+
::2x LCU Transports (VIV capable) {1+51} <br/>
Carriers: <br/>
+
:Carriers: <br/>
1x Wasp-Class Carrier {0} <br/>
+
::1x Wasp-Class Carrier {0} <br/>
1x USS Freedom (with da stendo) {0} <br/>
+
::1x USS Freedom (with da stendo) {0} <br/>
  
  

Revision as of 01:23, 20 March 2022

Middle Management
Wegottem.png
Author Yakamashii2
Map Fallujah
Gamemode COOP
Type Sunday Op
Player Count 79+4
Latest Version 1.3.1
Repository no.


"I hope you like aneurysms"
~ me.

Description

You have a VLS operator in the Command element who has control over both VLS units and the RADAR
The JTACs in each squad posses a LASER DESIGNATOR that can lase targets for aforementioned VLS
The JTACs are also each squads link to the AIR/VLS Net
Do not launch any Jets until the RADAR SITES have been taken care of (unless you have confidence in the pilots abilities to fly through the radar gaps)
If the helicopters are flown low and slow, it is possible to insert troops/supplies close to the radars


Asset List

All Assets Respawn. Ground :
:Cars:
::4x MK19 Humvees {2+3}
::4x M2 Humvees {2+3}
::4x M240 Humvees {2+3}
::1x Ammo Humvee {1+2}
::1x Repair Humvee {1+2}
::4x Towing Tractor {1}
:Trucks:
::5x MTVR {1+12}
::4x MTVR Repair {1+2}
::4x MTVR Refuel {1+2}
::4x MTVR Ammo {1+2}
:APCs:
::1x Command Bradley IFV (Laser Designator) {3+6}
::4x Bradley IFV (AT) {3+6}
::2x LAV M240 {3+6}
::2x AAV {3+14}
:Tanks:
::4x Abrams {3+1}
::2x M60A3s {3+6}
:Statics:
::1x VLS (~4x Cruise Missiles) {1}
::1x Radar {1}

Air :
:Planes:
::4x A-10A Thunderbolt IIs (GBU+Clusters+AGM) {1}
::1x C-130J {2+60}
:Helicopters:
::2x AH-1 Cobras (AGM + Rockets) {2}
::2x AH-64D Apache (AGM + Rockets) {2}
::2x CH 47 (LOGI ONLY) {3+24}
::1x CH 53E VIV (LOGI ONLY can carry 2x humvees inside) {2}
::The CH 53E VIV / CH 47s can slingload the LAVs, Humvees, and the MTVRs
::They are also repair/rearm/refuel sites

Sea :
:Boats:
::2x LCU Transports (VIV capable) {1+51}
:Carriers:
::1x Wasp-Class Carrier {0}
::1x USS Freedom (with da stendo) {0}


Zeus Notes

Enemies can be found under CSAT Weapons Teams and CSAT PILOT (for the crewmen) Friendlies can be found as:

  • Nato Squad Lead
  • Nato CLS
  • Nato Team Lead
  • Nato Missile Specialist
  • Nato Asst. ^^^
  • Nato Autorifleman
  • Nato Asst. ^^^
  • Nato Marksman
  • CTRG JTAC
  • AAF Pilot
  • AAF crewman (tank command)
  • AAF engineer (tank driver)

please also give all members of the squad lambs radio functionality. (The preplaced assets should have it)


Notes

  • Air is launched from carrier, check briefing for more info

Changelog

Version 1.3.1

  • Inital Release, I swear.