Difference between revisions of "Soviet Roadtrip"

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==Changelog==
 
==Changelog==
===Version 2.0===
+
===Version 1.1===
 
*Replaced pre-placed AT mines with large IEDs and adjusted their positions
 
*Replaced pre-placed AT mines with large IEDs and adjusted their positions
 
*Replaced pre-placed M47 Dragon-wielding AI with ones carrying RPG-7s
 
*Replaced pre-placed M47 Dragon-wielding AI with ones carrying RPG-7s

Revision as of 14:04, 4 June 2021

Soviet Roadtrip
Author Asian
Map Takistan
Gamemode COOP
Type Main Op
Player Count 68+3
Latest Version v1.0
Repository


Who, baby, who will save the world?
~ Modern Talking

Description

Our commanders have decided that this war against the Takistani rebels has gone on long enough and have made plans to eradicate the rebels for good. However, if we are to implement these plans we must first expand our influence in the region.

The Soviet Union needs us to fight, and fight we shall.

Note: Zeus mission with pre-placed initial contact.

Assets

  • 1x BMP-2K (Command Vehicle)
  • 1x BMP-2 Ambulance
  • 2x BMP-2
  • 2x Mi-24V
  • 2x Ural (Ammo)
  • 2x Ural (Refuel)
  • 2x Ural (Repair)
  • 8x Ural Transport

Changelog

Version 1.1

  • Replaced pre-placed AT mines with large IEDs and adjusted their positions
  • Replaced pre-placed M47 Dragon-wielding AI with ones carrying RPG-7s
  • Mi-24V pylons adjusted to carry 9M114 Shturm ATGMs instead of 9K38 Iglas and FAB250 UGBs instead of GSh-23L cannon pods
  • Adjusted Mi-24V spawn positions to reduce the likelihood of crashing into the hangars

Version 1.0

  • Initial Release