Soviet Roadtrip
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Soviet Roadtrip | |
---|---|
Author | Asian |
Map | Takistan |
Gamemode | COOP |
Type | Main Op |
Player Count | 60+3 |
Latest Version | v2.0 |
Repository |
“ | Who, baby, who will save the world? | „ |
~ Modern Talking |
Description
Our commanders have decided that this war against the Takistani rebels has gone on long enough and have made plans to eradicate the rebels for good. However, if we are to implement these plans we must first expand our influence in the region.
The Soviet Union needs us to fight, and fight we shall.
Note: Zeus mission with pre-placed initial contact.
Assets
- 1x BMP-2K (Command Vehicle)
- 2x BMP-2
- 2x Mi-24V
- 2x Mi-8AMT Medevac
- 2x Ural (Ammo)
- 2x Ural (Refuel)
- 2x Ural (Repair)
- 8x Ural Transport
Changelog
Version 2.0 (Sept. 16th, 2021)
- Removed one extra infantry squad (Echo)
- Removed medic slots from the command squad
- Added two Mi-8AMT Medevacs and pilots as an aerial logistics team
- Changed the asset naming convention
- Mi-24V names changed from Talon 1/2 to Sorcerer and Warlock
- New Mi-8AMT Medevac crews are named Bard and Cleric
- BMP-2 names changed from Claw 1/2 to Fighter and Paladin
- Respawn timers for players/vehicles adjusted
Version 1.2
- Auditor fixed the Mi-24V pylons to reflect the changes on both helicopters, rather than just on one
Version 1.1
- Replaced pre-placed AT mines with large IEDs and adjusted their positions
- Replaced pre-placed M47 Dragon-wielding AI with ones carrying RPG-7s
- Mi-24V pylons adjusted to carry 9M114 Shturm ATGMs instead of 9K38 Iglas and FAB250 UGBs instead of GSh-23L cannon pods
- Adjusted Mi-24V spawn positions to reduce the likelihood of crashing into the hangars
Version 1.0
- Initial Release