Difference between revisions of "Synced Fire"
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Thekeykiller (talk | contribs) (Created page with "{{Mission | name = Synced Fire | image = mission_SyncedFire.jpg | author = Key | map = {{map_altis}} | gamemode = {{mode_coop}} | type = {{type_main_op}} | playercount = 55+3...") |
Thekeykiller (talk | contribs) |
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==Changelog== | ==Changelog== | ||
+ | |||
+ | ===Version 1.1=== | ||
+ | - CBA settings set to default | ||
+ | - Added teleporter pole for ACE peeps | ||
===Version 1.0=== | ===Version 1.0=== | ||
*Initial Release | *Initial Release |
Revision as of 17:43, 29 January 2022
Synced Fire | |
---|---|
Author | Key |
Map | Altis |
Gamemode | COOP |
Type | Main Op |
Player Count | 55+3 |
Latest Version | v1.0 |
Repository | yesn't |
“ | I think I just baited all of Europe into this fight | „ |
~ Unrelated EU4 MP session against a coalition smile |
Description
Elements of the 15th Marines Expeditionary Unit (SOC) have been deployed to open up a second frontline in the ongoing conflict between NATO and the Republic of Altis and Stratis.
Assets
Ground Combat Element
- 1x LAV-C2
- 4x RG-31 Mk5E M2
- 1x RG-31 Mk. 19
Armour Composite Platoon
- 2x AAVP-7A1
Aviation Combat Element
- 2x UH-1Y (Gunship)
- 1x CH-53E Super Stallion | 2x UH-1Y (Transport)
Notes
Changelog
Version 1.1
- CBA settings set to default - Added teleporter pole for ACE peeps
Version 1.0
- Initial Release