Sandstorm
Sandstorm | |
---|---|
Author | Lightswitch |
Map | Anizay |
Gamemode | COOP |
Type | Main Op |
Player Count | 58+3 |
Latest Version | 1.1 |
Repository | None |
“ | Satellites are picking up a monster sandstorm coming right for us. It should last the rest of the day and into tomorrow, leaving us mostly blind. Stay close to your team and keep an eye out for ambushes. | „ |
~ Mission Briefing |
Description
After invading the town of Anizay, American regular forces pushed further into the countryside while leaving behind a National Guard garrison.
This is a defense op where all the contact is spawned in by 2-3 zeuses and players hold several FOBs and a main base. Logistics will be vital to a successful defense as the FOBs start out undersupplied and will require deliveries from Logi.
Assets
We don't have much, so make your shots count until logi can get you some more supplies.
- 1x M2A2 Bradley IFV
- 2x M2 HMMWV
- 1x M977A4 Repair vehicle
- 1x M977A4 Ammo vehicle
- 1x Reaper unarmed drone
- 3x M119A2 Howitzer artillery (no artillery computers)
In addition, logistics has a supply depot to be delivered to the defense teams consisting of:
- 12x Medical crates
- 12x General ammunition crates
- 12x Light AT crates
- 12x Explosives crates
- 4x M2HB HMG
- 4x Mk19 GL
- 4x M41A4 TOW
Slotting recommendations
This can be overwritten by commanders/zeuses, but these are my recommended slotting priorities
Command: Always open
HQ Defense: If there aren't many players leave this empty and zeuses can focus attacks on the FOBs, leaving HQ as a fallback.
Obeh defense: Always open
Nauzad defense: Always open
Retribution defense: Always open
Bradley crew: Strongly recommended
Logi: Bare minimum of 2 required
Artillery: Always open
Mobile Defense: Overflow squad
Zeus: One required. Strongly recommend at least 2
Changelog
Version 1.1
- Initial Release