Synced Fire
Synced Fire | |
---|---|
Author | Key |
Map | Altis |
Gamemode | COOP |
Type | Main Op |
Player Count | 55+3 |
Latest Version | v1.1 |
Repository | yesn't |
“ | I think I just baited all of Europe into this fight | „ |
~ Unrelated EU4 MP session against a coalition smile |
Description
Elements of the 15th Marines Expeditionary Unit (SOC) have been deployed to open up a second frontline in the ongoing conflict between NATO and the Republic of Altis and Stratis.
Assets
Ground Combat Element
- 1x LAV-C2
- 4x RG-31 Mk5E M2
- 1x RG-31 Mk. 19
Armour Composite Platoon
- 2x AAVP-7A1
Aviation Combat Element
- 2x UH-1Y (Gunship)
- 1x CH-53E Super Stallion | 2x UH-1Y (Transport)
Notes
Changelog
Version 2.0
Playerbase
- Added Forward Air Controller in Ionia 1
- Replaced in each squad (Ionia 1-1/1-2) of 1x Rifleman to be Rifleman (CLS) and 1x Automatic Rifleman (M27 IAR) to Squad Designated Marksman
- Added two new elements (Noven - Logistics + 1x MTVR Repair, 1x MTVR Ammo, 1x MTVR Fuel
| (Roughneck - Recon SFs Team + 1x M1025 Recon SOV (M2))
Mission
- Moved Gunfighter 10/11s' Helicopter/Crew toward Staging Point watameBob
- Added vehicle respawn + more logistics boxes
- Added another Task in 3 | Phaseline Charlie
- Adjusted Hostile AA positions/presence
- Adjusted AI units
Version 1.0
- Initial Release